#DFCCBA

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.032 65.8), rgb(223, 204, 186).

Aa

Black text reads best on this color (13.48:1).

About this color

#DFCCBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.032 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 13.48:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.48:1
White text1.55:1

Values

HEX#DFCCBA
RGBrgb(223, 204, 186)
HSLhsl(29, 37%, 80%)
OKLCHoklch(85.6% 0.032 65.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCCBA 1.55:1 Fails Lc -28.9 Dividers and decoration only
Black text on #DFCCBA 13.48:1 AAA Lc 78.2 Fine for body text
#DFCCBA text on white 1.55:1 Fails Lc 25.6 Dividers and decoration only
#DFCCBA text on black 13.48:1 AAA Lc -77.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #DFCCBA

    oklch(85.6% 0.032 65.8)

  4. Step 300

    300

    #D4BCA5

    oklch(81% 0.042 66)

  5. Step 400

    400

    #BE9974

    oklch(70.8% 0.067 66.4)

  6. Step 500

    500

    #AD7F50

    oklch(63.1% 0.085 65.8)

  7. Step 600

    600

    #986733

    oklch(55.5% 0.093 65.4)

  8. Step 700

    700

    #825625

    oklch(49.2% 0.087 66.1)

  9. Step 800

    800

    #694621

    oklch(42.6% 0.071 65.3)

  10. Step 900

    900

    #563B20

    oklch(37.7% 0.056 64.7)

  11. Step 950

    950

    #322313

    oklch(27% 0.035 67.2)

Export this scale for Tailwind in the Tailwind colors tool

#DFCCBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CDB90.018
Deuteranopia (no green cones)#D7D1BA0.016
Tritanopia (no blue cones)#E6C8C70.026
Achromatopsia (no color)#CFCFCF0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCCBA

    #DFCCBA

    oklch(85.6% 0.032 65.8)

  • #BFD2E4

    #BFD2E4

    oklch(85.5% 0.032 246.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCCBA

    #DFCCBA

    oklch(85.6% 0.032 65.8)

  • #E4C9C1

    #E4C9C1

    oklch(85.6% 0.033 37.1)

  • #D6D0B8

    #D6D0B8

    oklch(85.6% 0.033 95.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCCBA

    #DFCCBA

    oklch(85.6% 0.032 65.8)

  • #B9D6DD

    #B9D6DD

    oklch(85.7% 0.032 213.9)

  • #C9CEE6

    #C9CEE6

    oklch(85.5% 0.034 276.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCCBA

    #DFCCBA

    oklch(85.6% 0.032 65.8)

  • #B9D7D3

    #B9D7D3

    oklch(85.6% 0.032 186.8)

  • #D5CBE1

    #D5CBE1

    oklch(85.7% 0.032 306.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCCBA

    #DFCCBA

    oklch(85.6% 0.032 65.8)

  • #C0D6C7

    #C0D6C7

    oklch(85.5% 0.031 155.9)

  • #BFD2E4

    #BFD2E4

    oklch(85.5% 0.032 246.7)

  • #DEC8D8

    #DEC8D8

    oklch(85.6% 0.033 335.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCCBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCCBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.