#DFCBB9

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.033 64.4), rgb(223, 203, 185).

Aa

Black text reads best on this color (13.38:1).

About this color

#DFCBB9 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.033 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.38:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.38:1
White text1.56:1

Values

HEX#DFCBB9
RGBrgb(223, 203, 185)
HSLhsl(28, 37%, 80%)
OKLCHoklch(85.4% 0.033 64.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCBB9 1.56:1 Fails Lc -29.4 Dividers and decoration only
Black text on #DFCBB9 13.38:1 AAA Lc 77.8 Fine for body text
#DFCBB9 text on white 1.56:1 Fails Lc 26.0 Dividers and decoration only
#DFCBB9 text on black 13.38:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200 (this color)

    #DFCBB9

    oklch(85.4% 0.033 64.4)

  4. Step 300

    300

    #D5BBA5

    oklch(80.8% 0.042 62.4)

  5. Step 400

    400

    #BF9874

    oklch(70.7% 0.068 64.1)

  6. Step 500

    500

    #AE7E4F

    oklch(63% 0.087 64.5)

  7. Step 600

    600

    #9A6732

    oklch(55.7% 0.095 64.6)

  8. Step 700

    700

    #835524

    oklch(49.1% 0.088 64.6)

  9. Step 800

    800

    #6B4620

    oklch(42.8% 0.073 64.3)

  10. Step 900

    900

    #573B1F

    oklch(37.8% 0.058 64.5)

  11. Step 950

    950

    #332313

    oklch(27.1% 0.036 65.3)

Export this scale for Tailwind in the Tailwind colors tool

#DFCBB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CCB80.018
Deuteranopia (no green cones)#D6D0B90.017
Tritanopia (no blue cones)#E6C7C60.026
Achromatopsia (no color)#CECECE0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCBB9

    #DFCBB9

    oklch(85.4% 0.033 64.4)

  • #BDD2E4

    #BDD2E4

    oklch(85.4% 0.034 244)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCBB9

    #DFCBB9

    oklch(85.4% 0.033 64.4)

  • #E4C8C1

    #E4C8C1

    oklch(85.4% 0.033 34.3)

  • #D6CFB7

    #D6CFB7

    oklch(85.4% 0.033 93.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCBB9

    #DFCBB9

    oklch(85.4% 0.033 64.4)

  • #B7D5DC

    #B7D5DC

    oklch(85.3% 0.033 213.4)

  • #C8CEE5

    #C8CEE5

    oklch(85.4% 0.033 274.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCBB9

    #DFCBB9

    oklch(85.4% 0.033 64.4)

  • #B8D7D1

    #B8D7D1

    oklch(85.5% 0.034 182.5)

  • #D4CAE1

    #D4CAE1

    oklch(85.4% 0.033 305.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCBB9

    #DFCBB9

    oklch(85.4% 0.033 64.4)

  • #BFD6C5

    #BFD6C5

    oklch(85.4% 0.034 153.6)

  • #BDD2E4

    #BDD2E4

    oklch(85.4% 0.034 244)

  • #DDC7D8

    #DDC7D8

    oklch(85.3% 0.033 333.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCBB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCBB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.