#DFCBAC

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.047 78.8), rgb(223, 203, 172).

Aa

Black text reads best on this color (13.27:1).

About this color

#DFCBAC is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.047 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.27:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.27:1
White text1.58:1

Values

HEX#DFCBAC
RGBrgb(223, 203, 172)
HSLhsl(36, 44%, 77%)
OKLCHoklch(85.1% 0.047 78.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCBAC 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #DFCBAC 13.27:1 AAA Lc 77.4 Fine for body text
#DFCBAC text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#DFCBAC text on black 13.27:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DD

    oklch(93.6% 0.018 81.3)

  3. Step 200

    200 (this color)

    #DFCBAC

    oklch(85.1% 0.047 78.8)

  4. Step 300

    300

    #D6BD95

    oklch(81% 0.061 79.4)

  5. Step 400

    400

    #C19957

    oklch(70.6% 0.097 78.7)

  6. Step 500

    500

    #B17F19

    oklch(63.1% 0.124 79.1)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5800

    oklch(49% 0.102 78.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #342304

    oklch(27% 0.051 78.6)

Export this scale for Tailwind in the Tailwind colors tool

#DFCBAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAA0.016
Deuteranopia (no green cones)#D9D0AD0.015
Tritanopia (no blue cones)#E8C5C20.041
Achromatopsia (no color)#CDCDCD0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCBAC

    #DFCBAC

    oklch(85.1% 0.047 78.8)

  • #BCCFED

    #BCCFED

    oklch(85% 0.047 259.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCBAC

    #DFCBAC

    oklch(85.1% 0.047 78.8)

  • #E9C6B4

    #E9C6B4

    oklch(85.2% 0.047 48.8)

  • #D0D1AE

    #D0D1AE

    oklch(85.1% 0.047 108.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCBAC

    #DFCBAC

    oklch(85.1% 0.047 78.8)

  • #AFD5E7

    #AFD5E7

    oklch(85.1% 0.047 228.3)

  • #CCCAEC

    #CCCAEC

    oklch(85.1% 0.047 288.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCBAC

    #DFCBAC

    oklch(85.1% 0.047 78.8)

  • #ABD8D9

    #ABD8D9

    oklch(85.1% 0.047 198)

  • #DCC5E2

    #DCC5E2

    oklch(85.1% 0.047 319.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCBAC

    #DFCBAC

    oklch(85.1% 0.047 78.8)

  • #B1D8C9

    #B1D8C9

    oklch(85% 0.046 169.9)

  • #BCCFED

    #BCCFED

    oklch(85% 0.047 259.5)

  • #E7C2D3

    #E7C2D3

    oklch(85.1% 0.047 348.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCBAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCBAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.