#DFCBA0

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.061 85.9), rgb(223, 203, 160).

Aa

Black text reads best on this color (13.18:1).

About this color

#DFCBA0 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.061 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.18:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.061)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.18:1
White text1.59:1

Values

HEX#DFCBA0
RGBrgb(223, 203, 160)
HSLhsl(41, 50%, 75%)
OKLCHoklch(84.8% 0.061 85.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCBA0 1.59:1 Fails Lc -30.3 Non-text elements, placeholder text
Black text on #DFCBA0 13.18:1 AAA Lc 77.0 Fine for body text
#DFCBA0 text on white 1.59:1 Fails Lc 26.8 Dividers and decoration only
#DFCBA0 text on black 13.18:1 AAA Lc -76.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9D9

    oklch(93.6% 0.023 84.6)

  3. Step 200

    200 (this color)

    #DFCBA0

    oklch(84.8% 0.061 85.9)

  4. Step 300

    300

    #D7BE86

    oklch(81% 0.078 86.6)

  5. Step 400

    400

    #C39A34

    oklch(70.6% 0.126 86.1)

  6. Step 500

    500

    #AC8200

    oklch(63% 0.129 85.7)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#DFCBA0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CA9D0.014
Deuteranopia (no green cones)#DBCFA10.011
Tritanopia (no blue cones)#E9C4BF0.054
Achromatopsia (no color)#CDCDCD0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCBA0

    #DFCBA0

    oklch(84.8% 0.061 85.9)

  • #BACDF6

    #BACDF6

    oklch(84.8% 0.061 265.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCBA0

    #DFCBA0

    oklch(84.8% 0.061 85.9)

  • #EDC4A7

    #EDC4A7

    oklch(84.9% 0.061 57.1)

  • #CBD3A5

    #CBD3A5

    oklch(84.9% 0.062 115.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCBA0

    #DFCBA0

    oklch(84.8% 0.061 85.9)

  • #A7D4F0

    #A7D4F0

    oklch(84.7% 0.061 235.8)

  • #D0C6F1

    #D0C6F1

    oklch(84.9% 0.06 295.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCBA0

    #DFCBA0

    oklch(84.8% 0.061 85.9)

  • #9ED9E1

    #9ED9E1

    oklch(84.8% 0.061 206.5)

  • #E3C0E3

    #E3C0E3

    oklch(84.9% 0.061 326.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCBA0

    #DFCBA0

    oklch(84.8% 0.061 85.9)

  • #A3DBCB

    #A3DBCB

    oklch(84.8% 0.062 175.2)

  • #BACDF6

    #BACDF6

    oklch(84.8% 0.061 265.5)

  • #EFBDCE

    #EFBDCE

    oklch(84.8% 0.061 356.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCBA0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCBA0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.