#DFCABB

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.031 57.9), rgb(223, 202, 187).

Aa

Black text reads best on this color (13.30:1).

About this color

#DFCABB is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.031 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.30:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.30:1
White text1.57:1

Values

HEX#DFCABB
RGBrgb(223, 202, 187)
HSLhsl(25, 36%, 80%)
OKLCHoklch(85.2% 0.031 57.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCABB 1.57:1 Fails Lc -29.8 Dividers and decoration only
Black text on #DFCABB 13.30:1 AAA Lc 77.5 Fine for body text
#DFCABB text on white 1.57:1 Fails Lc 26.3 Dividers and decoration only
#DFCABB text on black 13.30:1 AAA Lc -76.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #DFCABB

    oklch(85.2% 0.031 57.9)

  4. Step 300

    300

    #D5BBA8

    oklch(80.9% 0.04 58.3)

  5. Step 400

    400

    #C09779

    oklch(70.7% 0.065 57.7)

  6. Step 500

    500

    #AF7D56

    oklch(63.1% 0.082 58.5)

  7. Step 600

    600

    #9A653B

    oklch(55.5% 0.089 57.9)

  8. Step 700

    700

    #84542E

    oklch(49.1% 0.083 57.6)

  9. Step 800

    800

    #6B4527

    oklch(42.7% 0.068 57.8)

  10. Step 900

    900

    #573A24

    oklch(37.7% 0.054 57.4)

  11. Step 950

    950

    #332215

    oklch(26.9% 0.034 58.1)

Export this scale for Tailwind in the Tailwind colors tool

#DFCABB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CBBA0.021
Deuteranopia (no green cones)#D5D0BB0.020
Tritanopia (no blue cones)#E6C6C60.024
Achromatopsia (no color)#CECECE0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCABB

    #DFCABB

    oklch(85.2% 0.031 57.9)

  • #BCD2E1

    #BCD2E1

    oklch(85.2% 0.032 237.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCABB

    #DFCABB

    oklch(85.2% 0.031 57.9)

  • #E2C7C3

    #E2C7C3

    oklch(85.1% 0.031 27.8)

  • #D7CEB8

    #D7CEB8

    oklch(85.3% 0.031 88.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCABB

    #DFCABB

    oklch(85.2% 0.031 57.9)

  • #B8D5D9

    #B8D5D9

    oklch(85.3% 0.031 206.7)

  • #C6CEE4

    #C6CEE4

    oklch(85.2% 0.032 269.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCABB

    #DFCABB

    oklch(85.2% 0.031 57.9)

  • #BAD6CE

    #BAD6CE

    oklch(85.3% 0.032 176.4)

  • #D0CBE1

    #D0CBE1

    oklch(85.3% 0.031 296.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCABB

    #DFCABB

    oklch(85.2% 0.031 57.9)

  • #C2D5C3

    #C2D5C3

    oklch(85.4% 0.032 146.8)

  • #BCD2E1

    #BCD2E1

    oklch(85.2% 0.032 237.6)

  • #DAC8D9

    #DAC8D9

    oklch(85.3% 0.03 327.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCABB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCABB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.