#DFCAB9

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.033 61.4), rgb(223, 202, 185).

Aa

Black text reads best on this color (13.28:1).

About this color

#DFCAB9 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.033 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.28:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.28:1
White text1.58:1

Values

HEX#DFCAB9
RGBrgb(223, 202, 185)
HSLhsl(27, 37%, 80%)
OKLCHoklch(85.2% 0.033 61.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCAB9 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #DFCAB9 13.28:1 AAA Lc 77.4 Fine for body text
#DFCAB9 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#DFCAB9 text on black 13.28:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #DFCAB9

    oklch(85.2% 0.033 61.4)

  4. Step 300

    300

    #D6BBA5

    oklch(80.9% 0.043 61.3)

  5. Step 400

    400

    #C09775

    oklch(70.6% 0.068 61)

  6. Step 500

    500

    #B07D51

    oklch(63.1% 0.087 61)

  7. Step 600

    600

    #9B6634

    oklch(55.7% 0.095 62.1)

  8. Step 700

    700

    #845427

    oklch(49.1% 0.088 61.4)

  9. Step 800

    800

    #6C4522

    oklch(42.8% 0.073 60.7)

  10. Step 900

    900

    #573A20

    oklch(37.6% 0.057 61.6)

  11. Step 950

    950

    #332214

    oklch(26.9% 0.035 60)

Export this scale for Tailwind in the Tailwind colors tool

#DFCAB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBB80.020
Deuteranopia (no green cones)#D5CFB90.018
Tritanopia (no blue cones)#E6C6C50.025
Achromatopsia (no color)#CECECE0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCAB9

    #DFCAB9

    oklch(85.2% 0.033 61.4)

  • #BCD2E3

    #BCD2E3

    oklch(85.3% 0.034 241.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCAB9

    #DFCAB9

    oklch(85.2% 0.033 61.4)

  • #E3C7C1

    #E3C7C1

    oklch(85.2% 0.033 32.1)

  • #D6CEB6

    #D6CEB6

    oklch(85.1% 0.034 91.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCAB9

    #DFCAB9

    oklch(85.2% 0.033 61.4)

  • #B7D5DB

    #B7D5DB

    oklch(85.3% 0.033 211.1)

  • #C6CEE5

    #C6CEE5

    oklch(85.2% 0.033 270.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCAB9

    #DFCAB9

    oklch(85.2% 0.033 61.4)

  • #B8D6D0

    #B8D6D0

    oklch(85.2% 0.033 182.1)

  • #D2CAE1

    #D2CAE1

    oklch(85.2% 0.033 301.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCAB9

    #DFCAB9

    oklch(85.2% 0.033 61.4)

  • #BFD5C4

    #BFD5C4

    oklch(85.2% 0.033 152.4)

  • #BCD2E3

    #BCD2E3

    oklch(85.3% 0.034 241.1)

  • #DCC7D8

    #DCC7D8

    oklch(85.2% 0.033 332.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCAB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCAB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.