#DFCAB4

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.038 68.6), rgb(223, 202, 180).

Aa

Black text reads best on this color (13.24:1).

About this color

#DFCAB4 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.038 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 13.24:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.24:1
White text1.58:1

Values

HEX#DFCAB4
RGBrgb(223, 202, 180)
HSLhsl(31, 40%, 79%)
OKLCHoklch(85.1% 0.038 68.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCAB4 1.58:1 Fails Lc -30.0 Non-text elements, placeholder text
Black text on #DFCAB4 13.24:1 AAA Lc 77.2 Fine for body text
#DFCAB4 text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#DFCAB4 text on black 13.24:1 AAA Lc -76.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E0

    oklch(93.5% 0.014 67.7)

  3. Step 200

    200 (this color)

    #DFCAB4

    oklch(85.1% 0.038 68.6)

  4. Step 300

    300

    #D6BB9F

    oklch(80.8% 0.049 68.1)

  5. Step 400

    400

    #C1986B

    oklch(70.7% 0.078 68.6)

  6. Step 500

    500

    #B17E41

    oklch(63.2% 0.1 69.1)

  7. Step 600

    600

    #9C661E

    oklch(55.6% 0.109 68.9)

  8. Step 700

    700

    #85540F

    oklch(49% 0.101 68.6)

  9. Step 800

    800

    #6C4512

    oklch(42.6% 0.083 68.5)

  10. Step 900

    900

    #583B17

    oklch(37.8% 0.065 69.3)

  11. Step 950

    950

    #34220F

    oklch(27% 0.041 66)

Export this scale for Tailwind in the Tailwind colors tool

#DFCAB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBB30.020
Deuteranopia (no green cones)#D6CFB40.017
Tritanopia (no blue cones)#E7C5C40.032
Achromatopsia (no color)#CDCDCD0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCAB4

    #DFCAB4

    oklch(85.1% 0.038 68.6)

  • #BBD1E6

    #BBD1E6

    oklch(85.1% 0.038 247)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCAB4

    #DFCAB4

    oklch(85.1% 0.038 68.6)

  • #E5C6BC

    #E5C6BC

    oklch(85% 0.038 38.7)

  • #D4CFB3

    #D4CFB3

    oklch(85.1% 0.038 98.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCAB4

    #DFCAB4

    oklch(85.1% 0.038 68.6)

  • #B3D5DF

    #B3D5DF

    oklch(85.1% 0.039 217.5)

  • #C8CCE7

    #C8CCE7

    oklch(85.1% 0.038 278.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCAB4

    #DFCAB4

    oklch(85.1% 0.038 68.6)

  • #B3D6D3

    #B3D6D3

    oklch(85% 0.037 190.1)

  • #D5C8E1

    #D5C8E1

    oklch(85.1% 0.037 308.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCAB4

    #DFCAB4

    oklch(85.1% 0.038 68.6)

  • #BAD6C5

    #BAD6C5

    oklch(85.1% 0.038 158.9)

  • #BBD1E6

    #BBD1E6

    oklch(85.1% 0.038 247)

  • #E0C5D6

    #E0C5D6

    oklch(85.1% 0.038 339.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCAB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCAB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.