#DFCAAA

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.049 78.4), rgb(223, 202, 170).

Aa

Black text reads best on this color (13.16:1).

About this color

#DFCAAA is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.049 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.16:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.16:1
White text1.59:1

Values

HEX#DFCAAA
RGBrgb(223, 202, 170)
HSLhsl(36, 45%, 77%)
OKLCHoklch(84.8% 0.049 78.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCAAA 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #DFCAAA 13.16:1 AAA Lc 76.9 Fine for body text
#DFCAAA text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#DFCAAA text on black 13.16:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DD

    oklch(93.7% 0.018 78.2)

  3. Step 200

    200 (this color)

    #DFCAAA

    oklch(84.8% 0.049 78.4)

  4. Step 300

    300

    #D7BC93

    oklch(80.8% 0.063 78)

  5. Step 400

    400

    #C39954

    oklch(70.8% 0.101 78.4)

  6. Step 500

    500

    #B37E0D

    oklch(63% 0.128 78.3)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #342303

    oklch(27% 0.052 79.3)

Export this scale for Tailwind in the Tailwind colors tool

#DFCAAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CAA80.018
Deuteranopia (no green cones)#D8CFAB0.015
Tritanopia (no blue cones)#E8C4C10.042
Achromatopsia (no color)#CDCDCD0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCAAA

    #DFCAAA

    oklch(84.8% 0.049 78.4)

  • #BACFEE

    #BACFEE

    oklch(84.9% 0.049 258)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCAAA

    #DFCAAA

    oklch(84.8% 0.049 78.4)

  • #E9C4B2

    #E9C4B2

    oklch(84.7% 0.049 47.5)

  • #CFD0AC

    #CFD0AC

    oklch(84.7% 0.048 108.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCAAA

    #DFCAAA

    oklch(84.8% 0.049 78.4)

  • #ADD4E7

    #ADD4E7

    oklch(84.8% 0.049 229)

  • #CBC9EC

    #CBC9EC

    oklch(84.9% 0.048 287.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCAAA

    #DFCAAA

    oklch(84.8% 0.049 78.4)

  • #A9D8D9

    #A9D8D9

    oklch(85% 0.049 197.9)

  • #DBC4E2

    #DBC4E2

    oklch(84.9% 0.048 318.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCAAA

    #DFCAAA

    oklch(84.8% 0.049 78.4)

  • #AFD8C7

    #AFD8C7

    oklch(84.8% 0.049 168)

  • #BACFEE

    #BACFEE

    oklch(84.9% 0.049 258)

  • #E7C1D3

    #E7C1D3

    oklch(84.9% 0.049 348)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCAAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCAAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.