#DFC9BC

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.031 52.7), rgb(223, 201, 188).

Aa

Black text reads best on this color (13.21:1).

About this color

#DFC9BC is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.031 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 13.21:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.21:1
White text1.58:1

Values

HEX#DFC9BC
RGBrgb(223, 201, 188)
HSLhsl(22, 35%, 81%)
OKLCHoklch(85.1% 0.031 52.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFC9BC 1.58:1 Fails Lc -30.1 Non-text elements, placeholder text
Black text on #DFC9BC 13.21:1 AAA Lc 77.1 Fine for body text
#DFC9BC text on white 1.58:1 Fails Lc 26.7 Dividers and decoration only
#DFC9BC text on black 13.21:1 AAA Lc -76.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F2

    oklch(97% 0.005 48.7)

  2. Step 100

    100

    #F0E8E3

    oklch(93.6% 0.011 54.5)

  3. Step 200

    200 (this color)

    #DFC9BC

    oklch(85.1% 0.031 52.7)

  4. Step 300

    300

    #D6BAAA

    oklch(80.9% 0.039 51.6)

  5. Step 400

    400

    #C1967C

    oklch(70.7% 0.063 52.6)

  6. Step 500

    500

    #B07C5B

    oklch(63.1% 0.08 53.2)

  7. Step 600

    600

    #9C6441

    oklch(55.6% 0.088 52.1)

  8. Step 700

    700

    #855333

    oklch(49.2% 0.081 52.4)

  9. Step 800

    800

    #6C442B

    oklch(42.7% 0.067 52.1)

  10. Step 900

    900

    #583A27

    oklch(37.8% 0.052 52.9)

  11. Step 950

    950

    #332217

    oklch(27% 0.033 53.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFC9BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFCABB0.023
Deuteranopia (no green cones)#D4CFBC0.021
Tritanopia (no blue cones)#E6C5C50.021
Achromatopsia (no color)#CDCDCD0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFC9BC

    #DFC9BC

    oklch(85.1% 0.031 52.7)

  • #BBD2DF

    #BBD2DF

    oklch(85.1% 0.031 232.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFC9BC

    #DFC9BC

    oklch(85.1% 0.031 52.7)

  • #E2C7C5

    #E2C7C5

    oklch(85.2% 0.031 22.8)

  • #D8CDB8

    #D8CDB8

    oklch(85.2% 0.031 83.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFC9BC

    #DFC9BC

    oklch(85.1% 0.031 52.7)

  • #B8D4D7

    #B8D4D7

    oklch(85% 0.03 204.5)

  • #C3CEE3

    #C3CEE3

    oklch(85% 0.032 263.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFC9BC

    #DFC9BC

    oklch(85.1% 0.031 52.7)

  • #BBD5CC

    #BBD5CC

    oklch(85.1% 0.03 172.7)

  • #CECBE1

    #CECBE1

    oklch(85.1% 0.03 292)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFC9BC

    #DFC9BC

    oklch(85.1% 0.031 52.7)

  • #C3D3C1

    #C3D3C1

    oklch(85% 0.03 142.2)

  • #BBD2DF

    #BBD2DF

    oklch(85.1% 0.031 232.5)

  • #D8C8DA

    #D8C8DA

    oklch(85.1% 0.03 322.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFC9BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFC9BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.