#DFC98E

Closest named color: Sand (#E2CA76). oklch(84.1% 0.08 89.9), rgb(223, 201, 142).

Aa

Black text reads best on this color (12.88:1).

About this color

#DFC98E is a light, moderately saturated orange. In OKLCH its lightness is 84%, its chroma 0.080 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.028 away. Black text reads best on it, at 12.88:1.

Hue familyOranges
Lightnesslight (84%)
Chromamoderately saturated (0.080)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.88:1
White text1.63:1

Values

HEX#DFC98E
RGBrgb(223, 201, 142)
HSLhsl(44, 56%, 72%)
OKLCHoklch(84.1% 0.08 89.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFC98E 1.63:1 Fails Lc -31.7 Non-text elements, placeholder text
Black text on #DFC98E 12.88:1 AAA Lc 75.7 Fine for body text
#DFC98E text on white 1.63:1 Fails Lc 28.1 Dividers and decoration only
#DFC98E text on black 12.88:1 AAA Lc -74.8 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #F0EAD9

    oklch(93.7% 0.023 90.8)

  3. Step 200

    200

    #E4D8B8

    oklch(88.4% 0.044 89.9)

  4. Step 300

    300 (this color)

    #DFC98E

    oklch(84.1% 0.08 89.9)

  5. Step 400

    400

    #C09C2F

    oklch(70.7% 0.129 89.7)

  6. Step 500

    500

    #A88500

    oklch(63.2% 0.129 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#DFC98E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6C78A0.015
Deuteranopia (no green cones)#DCCD900.010
Tritanopia (no blue cones)#EBC0BA0.072
Achromatopsia (no color)#CBCBCB0.080

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFC98E

    #DFC98E

    oklch(84.1% 0.08 89.9)

  • #B6C9FF

    #B6C9FF

    oklch(84% 0.079 269.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFC98E

    #DFC98E

    oklch(84.1% 0.08 89.9)

  • #F2BF96

    #F2BF96

    oklch(84% 0.08 60.2)

  • #C4D398

    #C4D398

    oklch(84.1% 0.08 119.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFC98E

    #DFC98E

    oklch(84.1% 0.08 89.9)

  • #9BD2FA

    #9BD2FA

    oklch(84% 0.08 240.5)

  • #D2BFF8

    #D2BFF8

    oklch(83.9% 0.081 299.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFC98E

    #DFC98E

    oklch(84.1% 0.08 89.9)

  • #8ADAE8

    #8ADAE8

    oklch(84.2% 0.081 209.8)

  • #E9B8E4

    #E9B8E4

    oklch(84% 0.081 329.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFC98E

    #DFC98E

    oklch(84.1% 0.08 89.9)

  • #8FDCCC

    #8FDCCC

    oklch(84% 0.08 179.7)

  • #B6C9FF

    #B6C9FF

    oklch(84% 0.079 269.6)

  • #F7B5C8

    #F7B5C8

    oklch(83.9% 0.08 0)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFC98E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFC98E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.