#DFC8CE

Closest named color: Light Gray (#D3D3D3). oklch(85.4% 0.027 0), rgb(223, 200, 206).

Aa

Black text reads best on this color (13.29:1).

About this color

#DFC8CE is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.030 away. Black text reads best on it, at 13.29:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.29:1
White text1.58:1

Values

HEX#DFC8CE
RGBrgb(223, 200, 206)
HSLhsl(344, 26%, 83%)
OKLCHoklch(85.4% 0.027 0)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFC8CE 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #DFC8CE 13.29:1 AAA Lc 77.4 Fine for body text
#DFC8CE text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#DFC8CE text on black 13.29:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200 (this color)

    #DFC8CE

    oklch(85.4% 0.027 0)

  4. Step 300

    300

    #D5B8BF

    oklch(81% 0.034 1.6)

  5. Step 400

    400

    #BF939F

    oklch(70.8% 0.055 0.5)

  6. Step 500

    500

    #AE7888

    oklch(63.2% 0.071 360)

  7. Step 600

    600

    #996071

    oklch(55.7% 0.077 0.6)

  8. Step 700

    700

    #824F5F

    oklch(49.1% 0.072 359.8)

  9. Step 800

    800

    #6A414E

    oklch(42.7% 0.06 359.4)

  10. Step 900

    900

    #563740

    oklch(37.6% 0.046 0.6)

  11. Step 950

    950

    #332026

    oklch(27% 0.031 358.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFC8CE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CACBCE0.030
Deuteranopia (no green cones)#D0CFCE0.026
Tritanopia (no blue cones)#E3C7CA0.007
Achromatopsia (no color)#CECECE0.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFC8CE

    #DFC8CE

    oklch(85.4% 0.027 0)

  • #BDD5CF

    #BDD5CF

    oklch(85.3% 0.027 178.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFC8CE

    #DFC8CE

    oklch(85.4% 0.027 0)

  • #DAC9D7

    #DAC9D7

    oklch(85.4% 0.027 331.6)

  • #E0C9C5

    #E0C9C5

    oklch(85.4% 0.027 29.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFC8CE

    #DFC8CE

    oklch(85.4% 0.027 0)

  • #C3D4C6

    #C3D4C6

    oklch(85.3% 0.027 150.7)

  • #BCD4D9

    #BCD4D9

    oklch(85.4% 0.027 211.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFC8CE

    #DFC8CE

    oklch(85.4% 0.027 0)

  • #CCD2BE

    #CCD2BE

    oklch(85.4% 0.028 120.6)

  • #C0D2DF

    #C0D2DF

    oklch(85.4% 0.027 239.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFC8CE

    #DFC8CE

    oklch(85.4% 0.027 0)

  • #D6CFBB

    #D6CFBB

    oklch(85.5% 0.028 90.9)

  • #BDD5CF

    #BDD5CF

    oklch(85.3% 0.027 178.9)

  • #C8CFE1

    #C8CFE1

    oklch(85.5% 0.026 268.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFC8CE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFC8CE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.