#DFC6AA

Closest named color: Pale Oak (#DBCFB0). oklch(84% 0.047 70.3), rgb(223, 198, 170).

Aa

Black text reads best on this color (12.79:1).

About this color

#DFC6AA is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.047 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 12.79:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.79:1
White text1.64:1

Values

HEX#DFC6AA
RGBrgb(223, 198, 170)
HSLhsl(32, 45%, 77%)
OKLCHoklch(84% 0.047 70.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFC6AA 1.64:1 Fails Lc -32.1 Non-text elements, placeholder text
Black text on #DFC6AA 12.79:1 AAA Lc 75.3 Fine for body text
#DFC6AA text on white 1.64:1 Fails Lc 28.5 Dividers and decoration only
#DFC6AA text on black 12.79:1 AAA Lc -74.4 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E0

    oklch(93.5% 0.014 67.7)

  3. Step 200

    200

    #E5D7C7

    oklch(88.6% 0.027 71.2)

  4. Step 300

    300 (this color)

    #DFC6AA

    oklch(84% 0.047 70.3)

  5. Step 400

    400

    #BF996C

    oklch(70.7% 0.076 70.8)

  6. Step 500

    500

    #AF7F44

    oklch(63.2% 0.097 70.2)

  7. Step 600

    600

    #9A6722

    oklch(55.6% 0.105 70)

  8. Step 700

    700

    #835614

    oklch(49.2% 0.097 70.9)

  9. Step 800

    800

    #6B4614

    oklch(42.7% 0.081 69.9)

  10. Step 900

    900

    #573B18

    oklch(37.7% 0.063 69.7)

  11. Step 950

    950

    #33230F

    oklch(27.1% 0.04 70.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFC6AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC7A80.023
Deuteranopia (no green cones)#D5CCAB0.020
Tritanopia (no blue cones)#E9C0BE0.039
Achromatopsia (no color)#CACACA0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFC6AA

    #DFC6AA

    oklch(84% 0.047 70.3)

  • #B4CEE9

    #B4CEE9

    oklch(84.1% 0.047 249.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFC6AA

    #DFC6AA

    oklch(84% 0.047 70.3)

  • #E7C1B4

    #E7C1B4

    oklch(84% 0.047 39.8)

  • #D1CCA9

    #D1CCA9

    oklch(84% 0.047 100.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFC6AA

    #DFC6AA

    oklch(84% 0.047 70.3)

  • #A9D2E0

    #A9D2E0

    oklch(83.9% 0.047 220.6)

  • #C4C8EA

    #C4C8EA

    oklch(84.1% 0.048 280)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFC6AA

    #DFC6AA

    oklch(84% 0.047 70.3)

  • #A8D5D1

    #A8D5D1

    oklch(84% 0.047 189.6)

  • #D4C3E2

    #D4C3E2

    oklch(84.1% 0.046 309.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFC6AA

    #DFC6AA

    oklch(84% 0.047 70.3)

  • #B1D5C0

    #B1D5C0

    oklch(84.1% 0.048 159.6)

  • #B4CEE9

    #B4CEE9

    oklch(84.1% 0.047 249.4)

  • #E1BFD4

    #E1BFD4

    oklch(84% 0.048 340.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFC6AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFC6AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.