#DFBE93

Closest named color: Burlywood (#DEB887). oklch(82% 0.068 74), rgb(223, 190, 147).

Aa

Black text reads best on this color (11.92:1).

About this color

#DFBE93 is a light, muted orange. In OKLCH its lightness is 82%, its chroma 0.068 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Burlywood (#DEB887), ΔE 0.018 away. Black text reads best on it, at 11.92:1.

Hue familyOranges
Lightnesslight (82%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameBurlywood (#DEB887)
Black text11.92:1
White text1.76:1

Values

HEX#DFBE93
RGBrgb(223, 190, 147)
HSLhsl(34, 54%, 73%)
OKLCHoklch(82% 0.068 74)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFBE93 1.76:1 Fails Lc -36.2 Non-text elements, placeholder text
Black text on #DFBE93 11.92:1 AAA Lc 71.6 Content text, not long reading
#DFBE93 text on white 1.76:1 Fails Lc 32.2 Non-text elements, placeholder text
#DFBE93 text on black 11.92:1 AAA Lc -70.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DC

    oklch(93.6% 0.019 72.6)

  3. Step 200

    200

    #E9D6BE

    oklch(88.5% 0.038 73.7)

  4. Step 300

    300 (this color)

    #DFBE93

    oklch(82% 0.068 74)

  5. Step 400

    400

    #C9964D

    oklch(70.7% 0.109 74.2)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFBE93 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CBBF900.030
Deuteranopia (no green cones)#D2C6940.027
Tritanopia (no blue cones)#ECB5B30.059
Achromatopsia (no color)#C3C3C30.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFBE93

    #DFBE93

    oklch(82% 0.068 74)

  • #A6C7F0

    #A6C7F0

    oklch(82% 0.068 254.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFBE93

    #DFBE93

    oklch(82% 0.068 74)

  • #EBB7A0

    #EBB7A0

    oklch(82.1% 0.068 45)

  • #CBC793

    #CBC793

    oklch(82% 0.069 104.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFBE93

    #DFBE93

    oklch(82% 0.068 74)

  • #93CEE5

    #93CEE5

    oklch(81.9% 0.068 224.2)

  • #BEBFF0

    #BEBFF0

    oklch(82% 0.069 283.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFBE93

    #DFBE93

    oklch(82% 0.068 74)

  • #8FD2D1

    #8FD2D1

    oklch(81.9% 0.068 194.7)

  • #D4B7E4

    #D4B7E4

    oklch(81.9% 0.069 313.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFBE93

    #DFBE93

    oklch(82% 0.068 74)

  • #9BD3B8

    #9BD3B8

    oklch(82.1% 0.069 163.6)

  • #A6C7F0

    #A6C7F0

    oklch(82% 0.068 254.1)

  • #E5B3CF

    #E5B3CF

    oklch(82% 0.068 344)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFBE93, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFBE93 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.