#DEFDF1

Closest named color: Ice (#D6FFFA). oklch(96.8% 0.036 170.3), rgb(222, 253, 241).

Aa

Black text reads best on this color (19.42:1).

About this color

#DEFDF1 is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.036 and its hue 170°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.013 away. Black text reads best on it, at 19.42:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.036)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.42:1
White text1.08:1

Values

HEX#DEFDF1
RGBrgb(222, 253, 241)
HSLhsl(157, 89%, 93%)
OKLCHoklch(96.8% 0.036 170.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFDF1 1.08:1 Fails Lc 0.0 Not readable
Black text on #DEFDF1 19.42:1 AAA Lc 100.7 Preferred for body text
#DEFDF1 text on white 1.08:1 Fails Lc 0.0 Not readable
#DEFDF1 text on black 19.42:1 AAA Lc -101.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFDF1

    oklch(96.8% 0.036 170.3)

  2. Step 100

    100

    #E2EDE8

    oklch(93.6% 0.013 167.2)

  3. Step 200

    200

    #C9DFD6

    oklch(88.5% 0.026 169.2)

  4. Step 300

    300

    #A4CBBC

    oklch(81% 0.046 169.7)

  5. Step 400

    400

    #70B09A

    oklch(70.7% 0.074 170.4)

  6. Step 500

    500

    #459C81

    oklch(63.2% 0.094 170.1)

  7. Step 600

    600

    #1B866A

    oklch(55.5% 0.102 170.2)

  8. Step 700

    700

    #067259

    oklch(49.2% 0.095 170.4)

  9. Step 800

    800

    #0F5D48

    oklch(42.8% 0.08 169.5)

  10. Step 900

    900

    #184C3D

    oklch(37.7% 0.061 170.6)

  11. Step 950

    950

    #102D24

    oklch(27.2% 0.039 170.4)

Export this scale for Tailwind in the Tailwind colors tool

#DEFDF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF9F00.037
Deuteranopia (no green cones)#F5F4F20.036
Tritanopia (no blue cones)#D8FEF90.011
Achromatopsia (no color)#F6F6F60.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFDF1

    #DEFDF1

    oklch(96.8% 0.036 170.3)

  • #FFF0F6

    #FFF0F6

    oklch(96.9% 0.018 351.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFDF1

    #DEFDF1

    oklch(96.8% 0.036 170.3)

  • #E8FBE4

    #E8FBE4

    oklch(96.8% 0.036 140.3)

  • #DAFDFE

    #DAFDFE

    oklch(97% 0.036 198.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFDF1

    #DEFDF1

    oklch(96.8% 0.036 170.3)

  • #FCF0FF

    #FCF0FF

    oklch(96.9% 0.024 319.5)

  • #FFF1F0

    #FFF1F0

    oklch(96.9% 0.015 22.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFDF1

    #DEFDF1

    oklch(96.8% 0.036 170.3)

  • #F4F3FF

    #F4F3FF

    oklch(96.8% 0.016 289.9)

  • #FFF2EA

    #FFF2EA

    oklch(96.9% 0.018 54)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFDF1

    #DEFDF1

    oklch(96.8% 0.036 170.3)

  • #EFF5FF

    #EFF5FF

    oklch(96.9% 0.015 260.7)

  • #FFF0F6

    #FFF0F6

    oklch(96.9% 0.018 351.1)

  • #FFF3DF

    #FFF3DF

    oklch(96.8% 0.029 80.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFDF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFDF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.