#DEFDEE

Closest named color: Ice (#D6FFFA). oklch(96.8% 0.038 164.9), rgb(222, 253, 238).

Aa

Black text reads best on this color (19.39:1).

About this color

#DEFDEE is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.038 and its hue 165°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.017 away. Black text reads best on it, at 19.39:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.038)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.39:1
White text1.08:1

Values

HEX#DEFDEE
RGBrgb(222, 253, 238)
HSLhsl(151, 89%, 93%)
OKLCHoklch(96.8% 0.038 164.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFDEE 1.08:1 Fails Lc 0.0 Not readable
Black text on #DEFDEE 19.39:1 AAA Lc 100.5 Preferred for body text
#DEFDEE text on white 1.08:1 Fails Lc 0.0 Not readable
#DEFDEE text on black 19.39:1 AAA Lc -101.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFDEE

    oklch(96.8% 0.038 164.9)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200

    #CADFD5

    oklch(88.5% 0.026 165.6)

  4. Step 300

    300

    #A4CBB9

    oklch(80.9% 0.049 165.4)

  5. Step 400

    400

    #71B094

    oklch(70.6% 0.077 164.6)

  6. Step 500

    500

    #469C7A

    oklch(63% 0.099 164.9)

  7. Step 600

    600

    #1D8763

    oklch(55.6% 0.109 164.8)

  8. Step 700

    700

    #0A7252

    oklch(49% 0.1 164.9)

  9. Step 800

    800

    #115D43

    oklch(42.7% 0.083 164.6)

  10. Step 900

    900

    #184C39

    oklch(37.6% 0.064 165.5)

  11. Step 950

    950

    #102D21

    oklch(27.1% 0.042 164)

Export this scale for Tailwind in the Tailwind colors tool

#DEFDEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF8ED0.039
Deuteranopia (no green cones)#F6F4EF0.037
Tritanopia (no blue cones)#D8FDF80.014
Achromatopsia (no color)#F6F6F60.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFDEE

    #DEFDEE

    oklch(96.8% 0.038 164.9)

  • #FFEFF7

    #FFEFF7

    oklch(96.7% 0.02 345.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFDEE

    #DEFDEE

    oklch(96.8% 0.038 164.9)

  • #EAFBE1

    #EAFBE1

    oklch(96.9% 0.039 134.6)

  • #D8FDFC

    #D8FDFC

    oklch(96.8% 0.038 194.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFDEE

    #DEFDEE

    oklch(96.8% 0.038 164.9)

  • #FAF0FF

    #FAF0FF

    oklch(96.7% 0.022 314.7)

  • #FFF0F1

    #FFF0F1

    oklch(96.7% 0.016 12.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFDEE

    #DEFDEE

    oklch(96.8% 0.038 164.9)

  • #F3F3FF

    #F3F3FF

    oklch(96.8% 0.016 286.1)

  • #FFF1EB

    #FFF1EB

    oklch(96.8% 0.017 44.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFDEE

    #DEFDEE

    oklch(96.8% 0.038 164.9)

  • #EEF5FF

    #EEF5FF

    oklch(96.8% 0.015 257.2)

  • #FFEFF7

    #FFEFF7

    oklch(96.7% 0.02 345.7)

  • #FFF2E2

    #FFF2E2

    oklch(96.7% 0.025 73.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFDEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFDEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.