#DEFCFC

Closest named color: Light Cyan (#E0FFFF). oklch(97% 0.031 196.7), rgb(222, 252, 252).

Aa

Black text reads best on this color (19.43:1).

About this color

#DEFCFC is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.031 and its hue 197°. Its hue sits on the cool side of the wheel. The nearest named color is Light Cyan (#E0FFFF), ΔE 0.008 away. Black text reads best on it, at 19.43:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.031)
Temperaturecool
Nearest nameLight Cyan (#E0FFFF)
Black text19.43:1
White text1.08:1

Values

HEX#DEFCFC
RGBrgb(222, 252, 252)
HSLhsl(180, 83%, 93%)
OKLCHoklch(97% 0.031 196.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFCFC 1.08:1 Fails Lc 0.0 Not readable
Black text on #DEFCFC 19.43:1 AAA Lc 100.7 Preferred for body text
#DEFCFC text on white 1.08:1 Fails Lc 0.0 Not readable
#DEFCFC text on black 19.43:1 AAA Lc -102.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFCFC

    oklch(97% 0.031 196.7)

  2. Step 100

    100

    #E2ECEC

    oklch(93.6% 0.011 197)

  3. Step 200

    200

    #C9DEDE

    oklch(88.5% 0.022 196.8)

  4. Step 300

    300

    #A3C9C9

    oklch(80.8% 0.04 196.4)

  5. Step 400

    400

    #6FADAE

    oklch(70.6% 0.064 197.1)

  6. Step 500

    500

    #44999A

    oklch(63.2% 0.082 196.3)

  7. Step 600

    600

    #198385

    oklch(55.6% 0.089 196.9)

  8. Step 700

    700

    #046F70

    oklch(49.1% 0.083 195.9)

  9. Step 800

    800

    #0E5A5C

    oklch(42.6% 0.068 197.7)

  10. Step 900

    900

    #174A4B

    oklch(37.6% 0.053 197)

  11. Step 950

    950

    #102C2C

    oklch(27.2% 0.034 195.3)

Export this scale for Tailwind in the Tailwind colors tool

#DEFCFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F9FC0.033
Deuteranopia (no green cones)#F2F4FC0.031
Tritanopia (no blue cones)#D5FEFC0.011
Achromatopsia (no color)#F6F6F60.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFCFC

    #DEFCFC

    oklch(97% 0.031 196.7)

  • #FFF1F1

    #FFF1F1

    oklch(96.9% 0.015 17.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFCFC

    #DEFCFC

    oklch(97% 0.031 196.7)

  • #E2FCF0

    #E2FCF0

    oklch(96.9% 0.031 166.3)

  • #E8F8FF

    #E8F8FF

    oklch(96.9% 0.019 225.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFCFC

    #DEFCFC

    oklch(97% 0.031 196.7)

  • #FFF0F7

    #FFF0F7

    oklch(96.9% 0.019 347.4)

  • #FFF2EC

    #FFF2EC

    oklch(97% 0.016 46.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFCFC

    #DEFCFC

    oklch(97% 0.031 196.7)

  • #FBF1FF

    #FBF1FF

    oklch(97% 0.021 316.5)

  • #FFF3E3

    #FFF3E3

    oklch(96.9% 0.025 75.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFCFC

    #DEFCFC

    oklch(97% 0.031 196.7)

  • #F4F4FF

    #F4F4FF

    oklch(97% 0.015 286.1)

  • #FFF1F1

    #FFF1F1

    oklch(96.9% 0.015 17.4)

  • #F7F7DF

    #F7F7DF

    oklch(97% 0.031 107)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFCFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFCFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.