#DEFCEB

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.038 160.8), rgb(222, 252, 235).

Aa

Black text reads best on this color (19.22:1).

About this color

#DEFCEB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.038 and its hue 161°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 19.22:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.038)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.22:1
White text1.09:1

Values

HEX#DEFCEB
RGBrgb(222, 252, 235)
HSLhsl(146, 83%, 93%)
OKLCHoklch(96.5% 0.038 160.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFCEB 1.09:1 Fails Lc 0.0 Not readable
Black text on #DEFCEB 19.22:1 AAA Lc 100.0 Preferred for body text
#DEFCEB text on white 1.09:1 Fails Lc 0.0 Not readable
#DEFCEB text on black 19.22:1 AAA Lc -101.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFCEB

    oklch(96.5% 0.038 160.8)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200

    #CADFD3

    oklch(88.5% 0.028 160.8)

  4. Step 300

    300

    #A5CBB6

    oklch(80.9% 0.05 160.9)

  5. Step 400

    400

    #73B090

    oklch(70.6% 0.079 160.6)

  6. Step 500

    500

    #4A9C75

    oklch(63% 0.101 160.8)

  7. Step 600

    600

    #25875E

    oklch(55.7% 0.11 161)

  8. Step 700

    700

    #15724D

    oklch(49.1% 0.102 160.8)

  9. Step 800

    800

    #175D3F

    oklch(42.7% 0.085 160.5)

  10. Step 900

    900

    #1B4C36

    oklch(37.6% 0.066 161.2)

  11. Step 950

    950

    #112D20

    oklch(27.1% 0.042 161.5)

Export this scale for Tailwind in the Tailwind colors tool

#DEFCEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF7EA0.037
Deuteranopia (no green cones)#F5F3EC0.036
Tritanopia (no blue cones)#D9FCF70.017
Achromatopsia (no color)#F5F5F50.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFCEB

    #DEFCEB

    oklch(96.5% 0.038 160.8)

  • #FFEEF8

    #FFEEF8

    oklch(96.5% 0.022 341.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFCEB

    #DEFCEB

    oklch(96.5% 0.038 160.8)

  • #EBF9DE

    #EBF9DE

    oklch(96.5% 0.038 129.6)

  • #D7FCF9

    #D7FCF9

    oklch(96.4% 0.038 190.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFCEB

    #DEFCEB

    oklch(96.5% 0.038 160.8)

  • #F8EFFF

    #F8EFFF

    oklch(96.4% 0.023 310.7)

  • #FFEFF0

    #FFEFF0

    oklch(96.5% 0.017 13.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFCEB

    #DEFCEB

    oklch(96.5% 0.038 160.8)

  • #F1F2FF

    #F1F2FF

    oklch(96.4% 0.017 282.5)

  • #FFF0EA

    #FFF0EA

    oklch(96.5% 0.018 43.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFCEB

    #DEFCEB

    oklch(96.5% 0.038 160.8)

  • #EBF5FF

    #EBF5FF

    oklch(96.6% 0.017 248)

  • #FFEEF8

    #FFEEF8

    oklch(96.5% 0.022 341.3)

  • #FFF1E1

    #FFF1E1

    oklch(96.5% 0.026 71.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFCEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFCEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.