#DEFCE5

Closest named color: Ice (#D6FFFA). oklch(96.3% 0.044 152.5), rgb(222, 252, 229).

Aa

Black text reads best on this color (19.16:1).

About this color

#DEFCE5 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.044 and its hue 152°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.027 away. Black text reads best on it, at 19.16:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.044)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.16:1
White text1.09:1

Values

HEX#DEFCE5
RGBrgb(222, 252, 229)
HSLhsl(134, 83%, 93%)
OKLCHoklch(96.3% 0.044 152.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFCE5 1.09:1 Fails Lc 0.0 Not readable
Black text on #DEFCE5 19.16:1 AAA Lc 99.7 Preferred for body text
#DEFCE5 text on white 1.09:1 Fails Lc 0.0 Not readable
#DEFCE5 text on black 19.16:1 AAA Lc -100.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFCE5

    oklch(96.3% 0.044 152.5)

  2. Step 100

    100

    #E2EDE5

    oklch(93.6% 0.016 154.5)

  3. Step 200

    200

    #CBDFCF

    oklch(88.4% 0.03 151.5)

  4. Step 300

    300

    #A6CCAF

    oklch(81% 0.057 152.1)

  5. Step 400

    400

    #74B185

    oklch(70.7% 0.09 152.4)

  6. Step 500

    500

    #4C9D67

    oklch(63% 0.114 152.7)

  7. Step 600

    600

    #29884E

    oklch(55.7% 0.125 152.5)

  8. Step 700

    700

    #1A733F

    oklch(49.2% 0.116 152.6)

  9. Step 800

    800

    #1A5E34

    oklch(42.8% 0.096 152.3)

  10. Step 900

    900

    #1D4D2D

    oklch(37.8% 0.076 152)

  11. Step 950

    950

    #122D1B

    oklch(27% 0.047 152.8)

Export this scale for Tailwind in the Tailwind colors tool

#DEFCE5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF7E40.039
Deuteranopia (no green cones)#F7F3E60.038
Tritanopia (no blue cones)#DAFBF50.023
Achromatopsia (no color)#F4F4F40.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFCE5

    #DEFCE5

    oklch(96.3% 0.044 152.5)

  • #FFECFB

    #FFECFB

    oklch(96.2% 0.028 332.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFCE5

    #DEFCE5

    oklch(96.3% 0.044 152.5)

  • #EDF8D8

    #EDF8D8

    oklch(96.3% 0.044 122.7)

  • #D4FDF5

    #D4FDF5

    oklch(96.3% 0.043 182.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFCE5

    #DEFCE5

    oklch(96.3% 0.044 152.5)

  • #F5F0FF

    #F5F0FF

    oklch(96.3% 0.021 301.1)

  • #FFEEF2

    #FFEEF2

    oklch(96.4% 0.019 1.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFCE5

    #DEFCE5

    oklch(96.3% 0.044 152.5)

  • #EFF2FF

    #EFF2FF

    oklch(96.3% 0.018 275.6)

  • #FFEFEB

    #FFEFEB

    oklch(96.4% 0.018 34.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFCE5

    #DEFCE5

    oklch(96.3% 0.044 152.5)

  • #E8F5FF

    #E8F5FF

    oklch(96.3% 0.019 240.7)

  • #FFECFB

    #FFECFB

    oklch(96.2% 0.028 332.8)

  • #FFF0E3

    #FFF0E3

    oklch(96.3% 0.024 63.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFCE5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFCE5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.