#DEFBE4

Closest named color: Ice (#D6FFFA). oklch(96.1% 0.043 151.6), rgb(222, 251, 228).

Aa

Black text reads best on this color (19.02:1).

About this color

#DEFBE4 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.043 and its hue 152°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.028 away. Black text reads best on it, at 19.02:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.043)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.02:1
White text1.10:1

Values

HEX#DEFBE4
RGBrgb(222, 251, 228)
HSLhsl(132, 78%, 93%)
OKLCHoklch(96.1% 0.043 151.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFBE4 1.10:1 Fails Lc 0.0 Not readable
Black text on #DEFBE4 19.02:1 AAA Lc 99.3 Preferred for body text
#DEFBE4 text on white 1.10:1 Fails Lc 0.0 Not readable
#DEFBE4 text on black 19.02:1 AAA Lc -100.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFBE4

    oklch(96.1% 0.043 151.6)

  2. Step 100

    100

    #E3EDE5

    oklch(93.6% 0.015 151.8)

  3. Step 200

    200

    #CBDFCF

    oklch(88.4% 0.03 151.5)

  4. Step 300

    300

    #A7CBAF

    oklch(80.8% 0.055 151.7)

  5. Step 400

    400

    #76B185

    oklch(70.8% 0.089 151.6)

  6. Step 500

    500

    #4F9D66

    oklch(63.1% 0.114 151.5)

  7. Step 600

    600

    #2E874D

    oklch(55.6% 0.123 151.6)

  8. Step 700

    700

    #1F723E

    oklch(49% 0.114 151.7)

  9. Step 800

    800

    #1D5D33

    oklch(42.6% 0.095 151.4)

  10. Step 900

    900

    #1F4D2D

    oklch(37.9% 0.074 151.3)

  11. Step 950

    950

    #132D1B

    oklch(27% 0.047 152.1)

Export this scale for Tailwind in the Tailwind colors tool

#DEFBE4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF6E30.038
Deuteranopia (no green cones)#F6F2E50.037
Tritanopia (no blue cones)#DAFAF40.023
Achromatopsia (no color)#F4F4F40.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFBE4

    #DEFBE4

    oklch(96.1% 0.043 151.6)

  • #FFEBFC

    #FFEBFC

    oklch(96.1% 0.031 330.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFBE4

    #DEFBE4

    oklch(96.1% 0.043 151.6)

  • #EDF7D8

    #EDF7D8

    oklch(96.1% 0.042 121.7)

  • #D4FCF4

    #D4FCF4

    oklch(96.1% 0.042 181.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFBE4

    #DEFBE4

    oklch(96.1% 0.043 151.6)

  • #F4EFFF

    #F4EFFF

    oklch(96.1% 0.022 300.2)

  • #FFEDF1

    #FFEDF1

    oklch(96.1% 0.02 2.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFBE4

    #DEFBE4

    oklch(96.1% 0.043 151.6)

  • #EDF2FF

    #EDF2FF

    oklch(96.1% 0.018 269.1)

  • #FFEEEA

    #FFEEEA

    oklch(96.1% 0.019 33.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFBE4

    #DEFBE4

    oklch(96.1% 0.043 151.6)

  • #E7F4FF

    #E7F4FF

    oklch(96.1% 0.02 243.4)

  • #FFEBFC

    #FFEBFC

    oklch(96.1% 0.031 330.7)

  • #FFEFE2

    #FFEFE2

    oklch(96.1% 0.025 61.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFBE4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFBE4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.