#DEFBDE

Closest named color: Beige (#F5F5DC). oklch(95.9% 0.049 145.2), rgb(222, 251, 222).

Aa

Black text reads best on this color (18.95:1).

About this color

#DEFBDE is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.049 and its hue 145°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.031 away. Black text reads best on it, at 18.95:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.049)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.95:1
White text1.10:1

Values

HEX#DEFBDE
RGBrgb(222, 251, 222)
HSLhsl(120, 78%, 93%)
OKLCHoklch(95.9% 0.049 145.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFBDE 1.10:1 Fails Lc 0.0 Not readable
Black text on #DEFBDE 18.95:1 AAA Lc 99.0 Preferred for body text
#DEFBDE text on white 1.10:1 Fails Lc 0.0 Not readable
#DEFBDE text on black 18.95:1 AAA Lc -100.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFBDE

    oklch(95.9% 0.049 145.2)

  2. Step 100

    100

    #E3EDE3

    oklch(93.6% 0.017 145.4)

  3. Step 200

    200

    #CBE0CB

    oklch(88.5% 0.036 145.3)

  4. Step 300

    300

    #A8CCA8

    oklch(80.9% 0.063 145)

  5. Step 400

    400

    #78B179

    oklch(70.6% 0.1 144.8)

  6. Step 500

    500

    #529E57

    oklch(63.2% 0.129 145.2)

  7. Step 600

    600

    #32883B

    oklch(55.7% 0.14 145.2)

  8. Step 700

    700

    #23732D

    oklch(49.1% 0.13 145.3)

  9. Step 800

    800

    #205E26

    oklch(42.8% 0.108 145)

  10. Step 900

    900

    #204D24

    oklch(37.7% 0.084 145.4)

  11. Step 950

    950

    #142D15

    oklch(26.9% 0.053 144.7)

Export this scale for Tailwind in the Tailwind colors tool

#DEFBDE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF5DC0.039
Deuteranopia (no green cones)#F7F2DF0.038
Tritanopia (no blue cones)#DCF9F30.030
Achromatopsia (no color)#F3F3F30.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFBDE

    #DEFBDE

    oklch(95.9% 0.049 145.2)

  • #FFEAFF

    #FFEAFF

    oklch(96% 0.036 325.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFBDE

    #DEFBDE

    oklch(95.9% 0.049 145.2)

  • #F0F6D1

    #F0F6D1

    oklch(95.9% 0.049 114.8)

  • #D1FDF0

    #D1FDF0

    oklch(96% 0.048 175.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFBDE

    #DEFBDE

    oklch(95.9% 0.049 145.2)

  • #F2EFFF

    #F2EFFF

    oklch(95.9% 0.022 294.6)

  • #FFECF2

    #FFECF2

    oklch(96% 0.022 356.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFBDE

    #DEFBDE

    oklch(95.9% 0.049 145.2)

  • #EBF2FF

    #EBF2FF

    oklch(96% 0.019 263)

  • #FFEDEB

    #FFEDEB

    oklch(96% 0.02 25.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFBDE

    #DEFBDE

    oklch(95.9% 0.049 145.2)

  • #E4F5FF

    #E4F5FF

    oklch(96.1% 0.022 233.4)

  • #FFEAFF

    #FFEAFF

    oklch(96% 0.036 325.9)

  • #FFEEE3

    #FFEEE3

    oklch(96% 0.024 55.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFBDE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFBDE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.