#DEFAF5

Closest named color: Ice (#D6FFFA). oklch(96.3% 0.03 183.8), rgb(222, 250, 245).

Aa

Black text reads best on this color (19.09:1).

About this color

#DEFAF5 is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.014 away. Black text reads best on it, at 19.09:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text19.09:1
White text1.09:1

Values

HEX#DEFAF5
RGBrgb(222, 250, 245)
HSLhsl(169, 74%, 93%)
OKLCHoklch(96.3% 0.03 183.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFAF5 1.09:1 Fails Lc 0.0 Not readable
Black text on #DEFAF5 19.09:1 AAA Lc 99.5 Preferred for body text
#DEFAF5 text on white 1.09:1 Fails Lc 0.0 Not readable
#DEFAF5 text on black 19.09:1 AAA Lc -100.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFAF5

    oklch(96.3% 0.03 183.8)

  2. Step 100

    100

    #E2ECEA

    oklch(93.5% 0.011 182.9)

  3. Step 200

    200

    #CBDEDA

    oklch(88.5% 0.021 181.8)

  4. Step 300

    300

    #A6C9C3

    oklch(80.9% 0.038 183.8)

  5. Step 400

    400

    #74AEA5

    oklch(70.8% 0.062 183.8)

  6. Step 500

    500

    #4C998F

    oklch(63.1% 0.078 184.4)

  7. Step 600

    600

    #298379

    oklch(55.5% 0.085 184.5)

  8. Step 700

    700

    #196F66

    oklch(49.1% 0.079 184.5)

  9. Step 800

    800

    #195B53

    oklch(42.8% 0.066 183.5)

  10. Step 900

    900

    #1D4A44

    oklch(37.6% 0.051 183.6)

  11. Step 950

    950

    #122C28

    oklch(27.1% 0.033 182.6)

Export this scale for Tailwind in the Tailwind colors tool

#DEFAF5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F7F50.032
Deuteranopia (no green cones)#F1F2F50.030
Tritanopia (no blue cones)#D7FBF80.009
Achromatopsia (no color)#F4F4F40.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFAF5

    #DEFAF5

    oklch(96.3% 0.03 183.8)

  • #FFEEF1

    #FFEEF1

    oklch(96.3% 0.019 5.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFAF5

    #DEFAF5

    oklch(96.3% 0.03 183.8)

  • #E4F9EA

    #E4F9EA

    oklch(96.3% 0.03 154.7)

  • #DEF9FF

    #DEF9FF

    oklch(96.4% 0.029 212.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFAF5

    #DEFAF5

    oklch(96.3% 0.03 183.8)

  • #FFEDFB

    #FFEDFB

    oklch(96.4% 0.027 333.3)

  • #FFEFEB

    #FFEFEB

    oklch(96.4% 0.018 34.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFAF5

    #DEFAF5

    oklch(96.3% 0.03 183.8)

  • #F6F0FF

    #F6F0FF

    oklch(96.4% 0.021 304)

  • #FFF0E3

    #FFF0E3

    oklch(96.3% 0.024 63.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFAF5

    #DEFAF5

    oklch(96.3% 0.03 183.8)

  • #EFF2FF

    #EFF2FF

    oklch(96.3% 0.018 275.6)

  • #FFEEF1

    #FFEEF1

    oklch(96.3% 0.019 5.3)

  • #F9F3DD

    #F9F3DD

    oklch(96.3% 0.03 94.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFAF5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFAF5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.