#DEFAE6

Closest named color: Ice (#D6FFFA). oklch(95.9% 0.039 154.5), rgb(222, 250, 230).

Aa

Black text reads best on this color (18.92:1).

About this color

#DEFAE6 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.039 and its hue 155°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.026 away. Black text reads best on it, at 18.92:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.039)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.92:1
White text1.10:1

Values

HEX#DEFAE6
RGBrgb(222, 250, 230)
HSLhsl(137, 74%, 93%)
OKLCHoklch(95.9% 0.039 154.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEFAE6 1.10:1 Fails Lc 0.0 Not readable
Black text on #DEFAE6 18.92:1 AAA Lc 98.9 Preferred for body text
#DEFAE6 text on white 1.10:1 Fails Lc 0.0 Not readable
#DEFAE6 text on black 18.92:1 AAA Lc -100.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEFAE6

    oklch(95.9% 0.039 154.5)

  2. Step 100

    100

    #E3EDE5

    oklch(93.6% 0.015 151.8)

  3. Step 200

    200

    #CBDFD1

    oklch(88.5% 0.029 155.2)

  4. Step 300

    300

    #A8CBB2

    oklch(81% 0.051 154.1)

  5. Step 400

    400

    #77B08A

    oklch(70.7% 0.082 154.6)

  6. Step 500

    500

    #519C6D

    oklch(63.1% 0.104 154.6)

  7. Step 600

    600

    #318655

    oklch(55.5% 0.112 154.8)

  8. Step 700

    700

    #227245

    oklch(49.2% 0.105 154.5)

  9. Step 800

    800

    #1F5D39

    oklch(42.8% 0.087 154.5)

  10. Step 900

    900

    #204C31

    oklch(37.7% 0.068 154.5)

  11. Step 950

    950

    #142D1D

    oklch(27.1% 0.043 154.3)

Export this scale for Tailwind in the Tailwind colors tool

#DEFAE6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF5E50.036
Deuteranopia (no green cones)#F5F2E70.035
Tritanopia (no blue cones)#DAF9F40.020
Achromatopsia (no color)#F3F3F30.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEFAE6

    #DEFAE6

    oklch(95.9% 0.039 154.5)

  • #FFEBFA

    #FFEBFA

    oklch(96% 0.029 334.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEFAE6

    #DEFAE6

    oklch(95.9% 0.039 154.5)

  • #ECF7DA

    #ECF7DA

    oklch(96% 0.04 124.1)

  • #D5FBF5

    #D5FBF5

    oklch(96% 0.04 184.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEFAE6

    #DEFAE6

    oklch(95.9% 0.039 154.5)

  • #F5EEFF

    #F5EEFF

    oklch(95.9% 0.024 304.5)

  • #FFECF0

    #FFECF0

    oklch(95.9% 0.021 3.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEFAE6

    #DEFAE6

    oklch(95.9% 0.039 154.5)

  • #EDF1FF

    #EDF1FF

    oklch(95.9% 0.019 273.2)

  • #FFEDE9

    #FFEDE9

    oklch(95.9% 0.02 32.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEFAE6

    #DEFAE6

    oklch(95.9% 0.039 154.5)

  • #E6F4FF

    #E6F4FF

    oklch(96% 0.021 241.3)

  • #FFEBFA

    #FFEBFA

    oklch(96% 0.029 334.4)

  • #FFEEDF

    #FFEEDF

    oklch(95.9% 0.027 64)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEFAE6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEFAE6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.