#DEF7EE

Closest named color: Ice (#D6FFFA). oklch(95.5% 0.029 172.1), rgb(222, 247, 238).

Aa

Black text reads best on this color (18.64:1).

About this color

#DEF7EE is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.022 away. Black text reads best on it, at 18.64:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.64:1
White text1.12:1

Values

HEX#DEF7EE
RGBrgb(222, 247, 238)
HSLhsl(158, 61%, 92%)
OKLCHoklch(95.5% 0.029 172.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEF7EE 1.12:1 Fails Lc 0.0 Not readable
Black text on #DEF7EE 18.64:1 AAA Lc 97.9 Preferred for body text
#DEF7EE text on white 1.12:1 Fails Lc 0.0 Not readable
#DEF7EE text on black 18.64:1 AAA Lc -98.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DEF7EE

    oklch(95.5% 0.029 172.1)

  2. Step 100

    100

    #E3ECE9

    oklch(93.5% 0.01 174.3)

  3. Step 200

    200

    #CCDED7

    oklch(88.5% 0.021 170.6)

  4. Step 300

    300

    #AAC9BE

    oklch(81% 0.037 171.9)

  5. Step 400

    400

    #7AAD9C

    oklch(70.7% 0.06 171.8)

  6. Step 500

    500

    #569984

    oklch(63.2% 0.076 171.5)

  7. Step 600

    600

    #38836E

    oklch(55.6% 0.082 172.2)

  8. Step 700

    700

    #296F5C

    oklch(49.2% 0.077 172.1)

  9. Step 800

    800

    #245A4B

    oklch(42.6% 0.063 172.3)

  10. Step 900

    900

    #234A3F

    oklch(37.7% 0.049 173.1)

  11. Step 950

    950

    #152B25

    oklch(26.9% 0.03 174.4)

Export this scale for Tailwind in the Tailwind colors tool

#DEF7EE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F3EE0.030
Deuteranopia (no green cones)#F0F0EF0.028
Tritanopia (no blue cones)#D9F8F40.009
Achromatopsia (no color)#F1F1F10.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEF7EE

    #DEF7EE

    oklch(95.5% 0.029 172.1)

  • #FFEAF2

    #FFEAF2

    oklch(95.6% 0.025 352.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEF7EE

    #DEF7EE

    oklch(95.5% 0.029 172.1)

  • #E6F6E4

    #E6F6E4

    oklch(95.6% 0.029 142.2)

  • #DBF7F9

    #DBF7F9

    oklch(95.7% 0.029 201.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEF7EE

    #DEF7EE

    oklch(95.5% 0.029 172.1)

  • #FAEAFC

    #FAEAFC

    oklch(95.5% 0.029 322.4)

  • #FFEBEA

    #FFEBEA

    oklch(95.6% 0.022 21)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEF7EE

    #DEF7EE

    oklch(95.5% 0.029 172.1)

  • #F0EEFF

    #F0EEFF

    oklch(95.6% 0.023 291.4)

  • #FFECE1

    #FFECE1

    oklch(95.5% 0.025 52.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEF7EE

    #DEF7EE

    oklch(95.5% 0.029 172.1)

  • #E9F1FF

    #E9F1FF

    oklch(95.6% 0.021 261.8)

  • #FFEAF2

    #FFEAF2

    oklch(95.6% 0.025 352.5)

  • #FAEFDB

    #FAEFDB

    oklch(95.5% 0.029 82.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEF7EE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEF7EE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.