#DEF6EA

Closest named color: Ice (#D6FFFA). oklch(95.2% 0.03 164.3), rgb(222, 246, 234).

Aa

Black text reads best on this color (18.47:1).

About this color

#DEF6EA is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.026 away. Black text reads best on it, at 18.47:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.47:1
White text1.13:1

Values

HEX#DEF6EA
RGBrgb(222, 246, 234)
HSLhsl(150, 57%, 92%)
OKLCHoklch(95.2% 0.03 164.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEF6EA 1.13:1 Fails Lc -7.4 Not readable
Black text on #DEF6EA 18.47:1 AAA Lc 97.3 Preferred for body text
#DEF6EA text on white 1.13:1 Fails Lc 0.0 Not readable
#DEF6EA text on black 18.47:1 AAA Lc -98.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100 (this color)

    #DEF6EA

    oklch(95.2% 0.03 164.3)

  3. Step 200

    200

    #CDDED5

    oklch(88.5% 0.022 163)

  4. Step 300

    300

    #ABC9BA

    oklch(80.9% 0.038 163.8)

  5. Step 400

    400

    #7DAD97

    oklch(70.7% 0.061 164.7)

  6. Step 500

    500

    #5A997D

    oklch(63.2% 0.078 164)

  7. Step 600

    600

    #3D8366

    oklch(55.6% 0.085 164.1)

  8. Step 700

    700

    #2E6F55

    oklch(49.2% 0.079 164.4)

  9. Step 800

    800

    #275A45

    oklch(42.6% 0.066 164.2)

  10. Step 900

    900

    #254A3A

    oklch(37.6% 0.051 164)

  11. Step 950

    950

    #172B22

    oklch(26.9% 0.031 164)

Export this scale for Tailwind in the Tailwind colors tool

#DEF6EA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F2E90.030
Deuteranopia (no green cones)#F0EFEB0.028
Tritanopia (no blue cones)#DAF6F20.011
Achromatopsia (no color)#F0F0F00.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEF6EA

    #DEF6EA

    oklch(95.2% 0.03 164.3)

  • #FFE8F4

    #FFE8F4

    oklch(95.3% 0.029 344.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEF6EA

    #DEF6EA

    oklch(95.2% 0.03 164.3)

  • #E7F4E0

    #E7F4E0

    oklch(95.2% 0.03 134.4)

  • #D9F6F5

    #D9F6F5

    oklch(95.2% 0.03 194.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEF6EA

    #DEF6EA

    oklch(95.2% 0.03 164.3)

  • #F7EAFE

    #F7EAFE

    oklch(95.3% 0.03 314)

  • #FFE9EA

    #FFE9EA

    oklch(95.2% 0.024 14.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEF6EA

    #DEF6EA

    oklch(95.2% 0.03 164.3)

  • #EDEEFF

    #EDEEFF

    oklch(95.3% 0.023 283.3)

  • #FFEAE2

    #FFEAE2

    oklch(95.2% 0.025 42.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEF6EA

    #DEF6EA

    oklch(95.2% 0.03 164.3)

  • #E5F0FF

    #E5F0FF

    oklch(95.1% 0.023 256.1)

  • #FFE8F4

    #FFE8F4

    oklch(95.3% 0.029 344.8)

  • #FCEDDA

    #FCEDDA

    oklch(95.3% 0.03 73.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEF6EA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEF6EA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.