#DEF4DB

Closest named color: Beige (#F5F5DC). oklch(94.4% 0.04 141.9), rgb(222, 244, 219).

Aa

Black text reads best on this color (18.06:1).

About this color

#DEF4DB is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.040 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.030 away. Black text reads best on it, at 18.06:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.040)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.06:1
White text1.16:1

Values

HEX#DEF4DB
RGBrgb(222, 244, 219)
HSLhsl(113, 53%, 91%)
OKLCHoklch(94.4% 0.04 141.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEF4DB 1.16:1 Fails Lc -9.0 Not readable
Black text on #DEF4DB 18.06:1 AAA Lc 95.8 Preferred for body text
#DEF4DB text on white 1.16:1 Fails Lc 7.7 Not readable
#DEF4DB text on black 18.06:1 AAA Lc -96.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F2

    oklch(97.2% 0.008 139.4)

  2. Step 100

    100 (this color)

    #DEF4DB

    oklch(94.4% 0.04 141.9)

  3. Step 200

    200

    #CFDECD

    oklch(88.5% 0.028 142)

  4. Step 300

    300

    #AECAAB

    oklch(81% 0.052 142.5)

  5. Step 400

    400

    #83AE7E

    oklch(70.7% 0.083 142)

  6. Step 500

    500

    #639A5C

    oklch(63.2% 0.107 141.6)

  7. Step 600

    600

    #488442

    oklch(55.6% 0.116 142)

  8. Step 700

    700

    #397034

    oklch(49.2% 0.108 142.1)

  9. Step 800

    800

    #305B2B

    oklch(42.7% 0.09 141.7)

  10. Step 900

    900

    #2B4B27

    oklch(37.8% 0.07 141.6)

  11. Step 950

    950

    #1A2C17

    oklch(27.1% 0.045 140.9)

Export this scale for Tailwind in the Tailwind colors tool

#DEF4DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EFDA0.032
Deuteranopia (no green cones)#F2EDDC0.031
Tritanopia (no blue cones)#DDF2ED0.026
Achromatopsia (no color)#EEEEEE0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEF4DB

    #DEF4DB

    oklch(94.4% 0.04 141.9)

  • #FAE4FD

    #FAE4FD

    oklch(94.4% 0.041 322.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEF4DB

    #DEF4DB

    oklch(94.4% 0.04 141.9)

  • #EDF0D1

    #EDF0D1

    oklch(94.5% 0.041 111.7)

  • #D3F6E9

    #D3F6E9

    oklch(94.5% 0.04 171)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEF4DB

    #DEF4DB

    oklch(94.4% 0.04 141.9)

  • #ECEAFF

    #ECEAFF

    oklch(94.5% 0.028 290.2)

  • #FFE4EF

    #FFE4EF

    oklch(94.4% 0.033 351.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEF4DB

    #DEF4DB

    oklch(94.4% 0.04 141.9)

  • #E3EDFF

    #E3EDFF

    oklch(94.4% 0.027 262.3)

  • #FFE6E4

    #FFE6E4

    oklch(94.5% 0.028 23.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEF4DB

    #DEF4DB

    oklch(94.4% 0.04 141.9)

  • #D8F1FF

    #D8F1FF

    oklch(94.4% 0.032 232.2)

  • #FAE4FD

    #FAE4FD

    oklch(94.4% 0.041 322.1)

  • #FFE7DA

    #FFE7DA

    oklch(94.4% 0.032 50.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEF4DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEF4DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.