#DEDCC5

Closest named color: Pale Silver (#D8E2DC). oklch(89% 0.031 102.9), rgb(222, 220, 197).

Aa

Black text reads best on this color (15.14:1).

About this color

#DEDCC5 is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.031 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.029 away. Black text reads best on it, at 15.14:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Silver (#D8E2DC)
Black text15.14:1
White text1.38:1

Values

HEX#DEDCC5
RGBrgb(222, 220, 197)
HSLhsl(55, 27%, 82%)
OKLCHoklch(89% 0.031 102.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEDCC5 1.38:1 Fails Lc -21.5 Dividers and decoration only
Black text on #DEDCC5 15.14:1 AAA Lc 84.9 Fine for body text
#DEDCC5 text on white 1.38:1 Fails Lc 18.8 Dividers and decoration only
#DEDCC5 text on black 15.14:1 AAA Lc -84.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F2

    oklch(97.2% 0.005 106.5)

  2. Step 100

    100

    #EBEAE2

    oklch(93.6% 0.011 100.8)

  3. Step 200

    200 (this color)

    #DEDCC5

    oklch(89% 0.031 102.9)

  4. Step 300

    300

    #C5C2A5

    oklch(80.9% 0.04 102.4)

  5. Step 400

    400

    #A7A375

    oklch(70.7% 0.063 103.7)

  6. Step 500

    500

    #928C50

    oklch(63.1% 0.081 103.4)

  7. Step 600

    600

    #7D7533

    oklch(55.5% 0.088 102.4)

  8. Step 700

    700

    #696225

    oklch(49% 0.082 102.8)

  9. Step 800

    800

    #565020

    oklch(42.6% 0.068 102.2)

  10. Step 900

    900

    #474320

    oklch(37.8% 0.053 102.8)

  11. Step 950

    950

    #292713

    oklch(26.9% 0.034 103.4)

Export this scale for Tailwind in the Tailwind colors tool

#DEDCC5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DAC40.006
Deuteranopia (no green cones)#E2DCC60.006
Tritanopia (no blue cones)#E2D9D50.027
Achromatopsia (no color)#DBDBDB0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEDCC5

    #DEDCC5

    oklch(89% 0.031 102.9)

  • #D7D9EF

    #D7D9EF

    oklch(89% 0.03 281.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEDCC5

    #DEDCC5

    oklch(89% 0.031 102.9)

  • #E8D8C5

    #E8D8C5

    oklch(89% 0.031 72.1)

  • #D3DFCB

    #D3DFCB

    oklch(88.9% 0.03 132.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEDCC5

    #DEDCC5

    oklch(89% 0.031 102.9)

  • #CDDCEF

    #CDDCEF

    oklch(88.9% 0.031 254.3)

  • #E2D5EA

    #E2D5EA

    oklch(89% 0.032 312.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEDCC5

    #DEDCC5

    oklch(89% 0.031 102.9)

  • #C6E0EA

    #C6E0EA

    oklch(89.1% 0.031 222.9)

  • #EAD3E0

    #EAD3E0

    oklch(88.9% 0.031 342.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEDCC5

    #DEDCC5

    oklch(89% 0.031 102.9)

  • #C4E2E0

    #C4E2E0

    oklch(89% 0.032 191.7)

  • #D7D9EF

    #D7D9EF

    oklch(89% 0.03 281.6)

  • #EED3D5

    #EED3D5

    oklch(89% 0.03 12.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEDCC5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEDCC5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.