#DEDBF1

Closest named color: Gainsboro (#DCDCDC). oklch(90% 0.03 292), rgb(222, 219, 241).

Aa

Black text reads best on this color (15.50:1).

About this color

#DEDBF1 is a very light close to neutral grey. In OKLCH its lightness is 90%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.031 away. Black text reads best on it, at 15.50:1.

Hue familyNeutrals
Lightnessvery light (90%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameGainsboro (#DCDCDC)
Black text15.50:1
White text1.35:1

Values

HEX#DEDBF1
RGBrgb(222, 219, 241)
HSLhsl(248, 44%, 90%)
OKLCHoklch(90% 0.03 292)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEDBF1 1.35:1 Fails Lc -19.9 Dividers and decoration only
Black text on #DEDBF1 15.50:1 AAA Lc 86.3 Fine for body text
#DEDBF1 text on white 1.35:1 Fails Lc 17.4 Dividers and decoration only
#DEDBF1 text on black 15.50:1 AAA Lc -86.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F5F9

    oklch(97.1% 0.005 286.3)

  2. Step 100

    100

    #EAE9F1

    oklch(93.7% 0.011 291.9)

  3. Step 200

    200 (this color)

    #DEDBF1

    oklch(90% 0.03 292)

  4. Step 300

    300

    #C1BDD8

    oklch(81% 0.038 292.3)

  5. Step 400

    400

    #A19AC5

    oklch(70.7% 0.063 292.2)

  6. Step 500

    500

    #8A81B6

    oklch(63.1% 0.079 291.8)

  7. Step 600

    600

    #746AA1

    oklch(55.6% 0.085 291.7)

  8. Step 700

    700

    #62588A

    oklch(49.1% 0.079 292.4)

  9. Step 800

    800

    #504870

    oklch(42.7% 0.066 292.6)

  10. Step 900

    900

    #423D5B

    oklch(37.8% 0.051 291.4)

  11. Step 950

    950

    #272435

    oklch(27.1% 0.031 292.3)

Export this scale for Tailwind in the Tailwind colors tool

#DEDBF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7DEF20.011
Deuteranopia (no green cones)#D7DDF00.011
Tritanopia (no blue cones)#DBDEE20.025
Achromatopsia (no color)#DDDDDD0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEDBF1

    #DEDBF1

    oklch(90% 0.03 292)

  • #DEE1CA

    #DEE1CA

    oklch(90.1% 0.031 113)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEDBF1

    #DEDBF1

    oklch(90% 0.03 292)

  • #D3DFF3

    #D3DFF3

    oklch(90.1% 0.03 260.7)

  • #E8D8EA

    #E8D8EA

    oklch(90% 0.03 322.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEDBF1

    #DEDBF1

    oklch(90% 0.03 292)

  • #E8DDC8

    #E8DDC8

    oklch(90.1% 0.031 83.6)

  • #D3E4D1

    #D3E4D1

    oklch(90.1% 0.031 142.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEDBF1

    #DEDBF1

    oklch(90% 0.03 292)

  • #EFD9CC

    #EFD9CC

    oklch(90% 0.03 52.7)

  • #CBE5DC

    #CBE5DC

    oklch(90% 0.03 172.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEDBF1

    #DEDBF1

    oklch(90% 0.03 292)

  • #F2D7D5

    #F2D7D5

    oklch(90.1% 0.03 22.8)

  • #DEE1CA

    #DEE1CA

    oklch(90.1% 0.031 113)

  • #C8E5E7

    #C8E5E7

    oklch(90.1% 0.031 201.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEDBF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEDBF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.