#DED8BB

Closest named color: Pale Oak (#DBCFB0). oklch(87.9% 0.039 97.5), rgb(222, 216, 187).

Aa

Black text reads best on this color (14.64:1).

About this color

#DED8BB is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 14.64:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.64:1
White text1.43:1

Values

HEX#DED8BB
RGBrgb(222, 216, 187)
HSLhsl(50, 35%, 80%)
OKLCHoklch(87.9% 0.039 97.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED8BB 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #DED8BB 14.64:1 AAA Lc 82.9 Fine for body text
#DED8BB text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#DED8BB text on black 14.64:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F0

    oklch(97% 0.007 97.4)

  2. Step 100

    100

    #ECEADF

    oklch(93.6% 0.015 98.3)

  3. Step 200

    200 (this color)

    #DED8BB

    oklch(87.9% 0.039 97.5)

  4. Step 300

    300

    #C9C19C

    oklch(80.8% 0.051 97.2)

  5. Step 400

    400

    #AEA165

    oklch(70.6% 0.081 97.4)

  6. Step 500

    500

    #9B8A38

    oklch(63.2% 0.104 97.6)

  7. Step 600

    600

    #867309

    oklch(55.7% 0.112 97.3)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5C4F04

    oklch(42.8% 0.086 97.9)

  10. Step 900

    900

    #4B4111

    oklch(37.5% 0.066 97.2)

  11. Step 950

    950

    #2C260C

    oklch(26.9% 0.042 96.4)

Export this scale for Tailwind in the Tailwind colors tool

#DED8BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED6B90.005
Deuteranopia (no green cones)#E0D8BC0.003
Tritanopia (no blue cones)#E4D4D00.035
Achromatopsia (no color)#D7D7D70.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED8BB

    #DED8BB

    oklch(87.9% 0.039 97.5)

  • #D0D5F2

    #D0D5F2

    oklch(87.8% 0.04 277.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED8BB

    #DED8BB

    oklch(87.9% 0.039 97.5)

  • #E9D3BC

    #E9D3BC

    oklch(87.9% 0.039 68.5)

  • #D0DDC1

    #D0DDC1

    oklch(88% 0.04 127.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED8BB

    #DED8BB

    oklch(87.9% 0.039 97.5)

  • #C4DAF0

    #C4DAF0

    oklch(87.9% 0.039 248.3)

  • #DED1EC

    #DED1EC

    oklch(87.9% 0.039 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED8BB

    #DED8BB

    oklch(87.9% 0.039 97.5)

  • #BBDEE8

    #BBDEE8

    oklch(87.8% 0.039 216.9)

  • #E9CEE1

    #E9CEE1

    oklch(87.9% 0.039 336.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED8BB

    #DED8BB

    oklch(87.9% 0.039 97.5)

  • #BBE0DC

    #BBE0DC

    oklch(87.9% 0.039 188.4)

  • #D0D5F2

    #D0D5F2

    oklch(87.8% 0.04 277.8)

  • #F0CDD2

    #F0CDD2

    oklch(87.9% 0.04 8.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED8BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED8BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.