#DED7BB

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.038 95.5), rgb(222, 215, 187).

Aa

Black text reads best on this color (14.54:1).

About this color

#DED7BB is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.038 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 14.54:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.54:1
White text1.44:1

Values

HEX#DED7BB
RGBrgb(222, 215, 187)
HSLhsl(48, 35%, 80%)
OKLCHoklch(87.7% 0.038 95.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED7BB 1.44:1 Fails Lc -24.1 Dividers and decoration only
Black text on #DED7BB 14.54:1 AAA Lc 82.5 Fine for body text
#DED7BB text on white 1.44:1 Fails Lc 21.2 Dividers and decoration only
#DED7BB text on black 14.54:1 AAA Lc -82.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #ECEAE0

    oklch(93.6% 0.013 97.4)

  3. Step 200

    200 (this color)

    #DED7BB

    oklch(87.7% 0.038 95.5)

  4. Step 300

    300

    #CAC19D

    oklch(80.9% 0.05 95.6)

  5. Step 400

    400

    #AFA167

    oklch(70.7% 0.079 96.2)

  6. Step 500

    500

    #9C893B

    oklch(63.1% 0.101 95.7)

  7. Step 600

    600

    #877211

    oklch(55.6% 0.109 95.4)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5D4E08

    oklch(42.7% 0.084 95.6)

  10. Step 900

    900

    #4C4112

    oklch(37.7% 0.066 95.8)

  11. Step 950

    950

    #2D260D

    oklch(27% 0.041 93.9)

Export this scale for Tailwind in the Tailwind colors tool

#DED7BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD5B90.005
Deuteranopia (no green cones)#DFD8BC0.003
Tritanopia (no blue cones)#E4D3CF0.034
Achromatopsia (no color)#D7D7D70.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED7BB

    #DED7BB

    oklch(87.7% 0.038 95.5)

  • #CFD5F0

    #CFD5F0

    oklch(87.7% 0.038 275.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED7BB

    #DED7BB

    oklch(87.7% 0.038 95.5)

  • #E9D2BD

    #E9D2BD

    oklch(87.7% 0.038 64.7)

  • #D0DCC1

    #D0DCC1

    oklch(87.8% 0.039 126.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED7BB

    #DED7BB

    oklch(87.7% 0.038 95.5)

  • #C3DAEF

    #C3DAEF

    oklch(87.8% 0.038 245.8)

  • #DCD1EB

    #DCD1EB

    oklch(87.7% 0.037 304.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED7BB

    #DED7BB

    oklch(87.7% 0.038 95.5)

  • #BBDEE7

    #BBDEE7

    oklch(87.8% 0.039 215)

  • #E8CEE1

    #E8CEE1

    oklch(87.9% 0.038 335.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED7BB

    #DED7BB

    oklch(87.7% 0.038 95.5)

  • #BCDFDA

    #BCDFDA

    oklch(87.7% 0.037 186)

  • #CFD5F0

    #CFD5F0

    oklch(87.7% 0.038 275.7)

  • #EECDD3

    #EECDD3

    oklch(87.8% 0.038 5.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED7BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED7BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.