#DED6BE

Closest named color: Pale Oak (#DBCFB0). oklch(87.6% 0.033 91.7), rgb(222, 214, 190).

Aa

Black text reads best on this color (14.46:1).

About this color

#DED6BE is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.033 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 14.46:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.46:1
White text1.45:1

Values

HEX#DED6BE
RGBrgb(222, 214, 190)
HSLhsl(45, 33%, 81%)
OKLCHoklch(87.6% 0.033 91.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED6BE 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #DED6BE 14.46:1 AAA Lc 82.2 Fine for body text
#DED6BE text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#DED6BE text on black 14.46:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE1

    oklch(93.7% 0.012 91.5)

  3. Step 200

    200 (this color)

    #DED6BE

    oklch(87.6% 0.033 91.7)

  4. Step 300

    300

    #CAC0A2

    oklch(80.8% 0.042 91.8)

  5. Step 400

    400

    #B0A06F

    oklch(70.8% 0.069 92.1)

  6. Step 500

    500

    #9D8848

    oklch(63.2% 0.087 91.6)

  7. Step 600

    600

    #887128

    oklch(55.6% 0.095 91.3)

  8. Step 700

    700

    #735F1A

    oklch(49.2% 0.089 92.2)

  9. Step 800

    800

    #5E4D18

    oklch(42.7% 0.074 90.9)

  10. Step 900

    900

    #4D401B

    oklch(37.6% 0.057 90.1)

  11. Step 950

    950

    #2D2611

    oklch(27.1% 0.036 91.5)

Export this scale for Tailwind in the Tailwind colors tool

#DED6BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD5BD0.004
Deuteranopia (no green cones)#DED7BF0.003
Tritanopia (no blue cones)#E4D2CF0.030
Achromatopsia (no color)#D6D6D60.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED6BE

    #DED6BE

    oklch(87.6% 0.033 91.7)

  • #CED6ED

    #CED6ED

    oklch(87.7% 0.033 270.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED6BE

    #DED6BE

    oklch(87.6% 0.033 91.7)

  • #E7D2C1

    #E7D2C1

    oklch(87.6% 0.033 61.4)

  • #D2DAC2

    #D2DAC2

    oklch(87.6% 0.033 122.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED6BE

    #DED6BE

    oklch(87.6% 0.033 91.7)

  • #C4DAEB

    #C4DAEB

    oklch(87.7% 0.033 241.1)

  • #DAD2E9

    #DAD2E9

    oklch(87.7% 0.032 301.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED6BE

    #DED6BE

    oklch(87.6% 0.033 91.7)

  • #BEDDE3

    #BEDDE3

    oklch(87.7% 0.034 210.6)

  • #E4CFE0

    #E4CFE0

    oklch(87.7% 0.032 332.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED6BE

    #DED6BE

    oklch(87.6% 0.033 91.7)

  • #BFDED8

    #BFDED8

    oklch(87.6% 0.034 182.5)

  • #CED6ED

    #CED6ED

    oklch(87.7% 0.033 270.4)

  • #EACED4

    #EACED4

    oklch(87.6% 0.032 3.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED6BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED6BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.