#DED6B4

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.046 96.2), rgb(222, 214, 180).

Aa

Black text reads best on this color (14.38:1).

About this color

#DED6B4 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.046 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 14.38:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.38:1
White text1.45:1

Values

HEX#DED6B4
RGBrgb(222, 214, 180)
HSLhsl(49, 39%, 79%)
OKLCHoklch(87.4% 0.046 96.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED6B4 1.45:1 Fails Lc -24.9 Dividers and decoration only
Black text on #DED6B4 14.38:1 AAA Lc 81.9 Fine for body text
#DED6B4 text on white 1.45:1 Fails Lc 21.9 Dividers and decoration only
#DED6B4 text on black 14.38:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADD

    oklch(93.6% 0.018 96.1)

  3. Step 200

    200 (this color)

    #DED6B4

    oklch(87.4% 0.046 96.2)

  4. Step 300

    300

    #CCC196

    oklch(80.9% 0.059 95.4)

  5. Step 400

    400

    #B2A159

    oklch(70.8% 0.095 96.4)

  6. Step 500

    500

    #9F881D

    oklch(63% 0.121 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2605

    oklch(27% 0.05 95.3)

Export this scale for Tailwind in the Tailwind colors tool

#DED6B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD4B20.005
Deuteranopia (no green cones)#E0D7B50.004
Tritanopia (no blue cones)#E5D1CC0.041
Achromatopsia (no color)#D6D6D60.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED6B4

    #DED6B4

    oklch(87.4% 0.046 96.2)

  • #CDD4F4

    #CDD4F4

    oklch(87.5% 0.045 275.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED6B4

    #DED6B4

    oklch(87.4% 0.046 96.2)

  • #EBD0B6

    #EBD0B6

    oklch(87.3% 0.046 66.1)

  • #CEDBBB

    #CEDBBB

    oklch(87.3% 0.045 125.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED6B4

    #DED6B4

    oklch(87.4% 0.046 96.2)

  • #BED9F3

    #BED9F3

    oklch(87.4% 0.046 247.3)

  • #DDCEEE

    #DDCEEE

    oklch(87.3% 0.046 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED6B4

    #DED6B4

    oklch(87.4% 0.046 96.2)

  • #B4DEE9

    #B4DEE9

    oklch(87.4% 0.046 215.4)

  • #EACBE1

    #EACBE1

    oklch(87.5% 0.045 336.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED6B4

    #DED6B4

    oklch(87.4% 0.046 96.2)

  • #B4E0DA

    #B4E0DA

    oklch(87.4% 0.046 186.2)

  • #CDD4F4

    #CDD4F4

    oklch(87.5% 0.045 275.7)

  • #F1CAD1

    #F1CAD1

    oklch(87.4% 0.045 5.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED6B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED6B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.