#DED4AC

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.054 95.6), rgb(222, 212, 172).

Aa

Black text reads best on this color (14.11:1).

About this color

#DED4AC is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 14.11:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.11:1
White text1.48:1

Values

HEX#DED4AC
RGBrgb(222, 212, 172)
HSLhsl(48, 43%, 77%)
OKLCHoklch(86.8% 0.054 95.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED4AC 1.48:1 Fails Lc -26.0 Dividers and decoration only
Black text on #DED4AC 14.11:1 AAA Lc 80.8 Fine for body text
#DED4AC text on white 1.48:1 Fails Lc 22.9 Dividers and decoration only
#DED4AC text on black 14.11:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADB

    oklch(93.6% 0.02 94.5)

  3. Step 200

    200 (this color)

    #DED4AC

    oklch(86.8% 0.054 95.6)

  4. Step 300

    300

    #CEC18E

    oklch(80.9% 0.069 95.5)

  5. Step 400

    400

    #B6A048

    oklch(70.8% 0.111 95.4)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DED4AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD2AA0.005
Deuteranopia (no green cones)#DFD5AD0.003
Tritanopia (no blue cones)#E6CEC90.049
Achromatopsia (no color)#D4D4D40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED4AC

    #DED4AC

    oklch(86.8% 0.054 95.6)

  • #C9D1F8

    #C9D1F8

    oklch(86.7% 0.055 276.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED4AC

    #DED4AC

    oklch(86.8% 0.054 95.6)

  • #EDCDAF

    #EDCDAF

    oklch(86.8% 0.054 65.2)

  • #CBDAB4

    #CBDAB4

    oklch(86.7% 0.054 125)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED4AC

    #DED4AC

    oklch(86.8% 0.054 95.6)

  • #B7D8F6

    #B7D8F6

    oklch(86.8% 0.055 245.9)

  • #DCCBF1

    #DCCBF1

    oklch(86.8% 0.055 305.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED4AC

    #DED4AC

    oklch(86.8% 0.054 95.6)

  • #ACDDEA

    #ACDDEA

    oklch(86.8% 0.054 215.8)

  • #EBC7E1

    #EBC7E1

    oklch(86.8% 0.053 336)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED4AC

    #DED4AC

    oklch(86.8% 0.054 95.6)

  • #ACE0D8

    #ACE0D8

    oklch(86.8% 0.055 184.6)

  • #C9D1F8

    #C9D1F8

    oklch(86.7% 0.055 276.1)

  • #F4C5CE

    #F4C5CE

    oklch(86.7% 0.055 5.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED4AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED4AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.