#DED3C0

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.028 81.5), rgb(222, 211, 192).

Aa

Black text reads best on this color (14.18:1).

About this color

#DED3C0 is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 14.18:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text14.18:1
White text1.48:1

Values

HEX#DED3C0
RGBrgb(222, 211, 192)
HSLhsl(38, 31%, 81%)
OKLCHoklch(87.1% 0.028 81.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED3C0 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #DED3C0 14.18:1 AAA Lc 81.1 Fine for body text
#DED3C0 text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#DED3C0 text on black 14.18:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EDE9E2

    oklch(93.5% 0.01 81.8)

  3. Step 200

    200 (this color)

    #DED3C0

    oklch(87.1% 0.028 81.5)

  4. Step 300

    300

    #CDBFA7

    oklch(81% 0.036 81.2)

  5. Step 400

    400

    #B39D77

    oklch(70.6% 0.058 81.1)

  6. Step 500

    500

    #A08554

    oklch(63% 0.074 81.6)

  7. Step 600

    600

    #8B6E38

    oklch(55.5% 0.081 81.3)

  8. Step 700

    700

    #765C2A

    oklch(49% 0.075 81.7)

  9. Step 800

    800

    #604B24

    oklch(42.6% 0.062 81.3)

  10. Step 900

    900

    #4F3F22

    oklch(37.7% 0.049 81.3)

  11. Step 950

    950

    #2E2515

    oklch(27% 0.03 81.3)

Export this scale for Tailwind in the Tailwind colors tool

#DED3C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D3BF0.009
Deuteranopia (no green cones)#DBD5C00.006
Tritanopia (no blue cones)#E4CFCE0.027
Achromatopsia (no color)#D4D4D40.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED3C0

    #DED3C0

    oklch(87.1% 0.028 81.5)

  • #CAD5E8

    #CAD5E8

    oklch(87% 0.029 261.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED3C0

    #DED3C0

    oklch(87.1% 0.028 81.5)

  • #E5D0C4

    #E5D0C4

    oklch(87.2% 0.029 51.8)

  • #D5D7C2

    #D5D7C2

    oklch(87.2% 0.028 111.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED3C0

    #DED3C0

    oklch(87.1% 0.028 81.5)

  • #C3D8E4

    #C3D8E4

    oklch(87% 0.028 232.7)

  • #D4D2E6

    #D4D2E6

    oklch(87.1% 0.027 290.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED3C0

    #DED3C0

    oklch(87.1% 0.028 81.5)

  • #C0DADC

    #C0DADC

    oklch(87% 0.028 202.3)

  • #DDCFE0

    #DDCFE0

    oklch(87.1% 0.028 320.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED3C0

    #DED3C0

    oklch(87.1% 0.028 81.5)

  • #C3DBD2

    #C3DBD2

    oklch(87.1% 0.028 171.1)

  • #CAD5E8

    #CAD5E8

    oklch(87% 0.029 261.5)

  • #E4CDD6

    #E4CDD6

    oklch(87% 0.028 352)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED3C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED3C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.