#DED1CE

Closest named color: Light Gray (#D3D3D3). oklch(87% 0.015 33.1), rgb(222, 209, 206).

Aa

Black text reads best on this color (14.11:1).

About this color

#DED1CE is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.015. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.015 away. Black text reads best on it, at 14.11:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.015)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text14.11:1
White text1.48:1

Values

HEX#DED1CE
RGBrgb(222, 209, 206)
HSLhsl(11, 20%, 84%)
OKLCHoklch(87% 0.015 33.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED1CE 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #DED1CE 14.11:1 AAA Lc 80.8 Fine for body text
#DED1CE text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#DED1CE text on black 14.11:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100

    #EDE8E7

    oklch(93.5% 0.006 31.1)

  3. Step 200

    200 (this color)

    #DED1CE

    oklch(87% 0.015 33.1)

  4. Step 300

    300

    #CDBCB9

    oklch(80.9% 0.02 29.6)

  5. Step 400

    400

    #B39A94

    oklch(70.7% 0.031 33.7)

  6. Step 500

    500

    #A0817A

    oklch(63.1% 0.04 32.9)

  7. Step 600

    600

    #8B6A63

    oklch(55.5% 0.044 32.2)

  8. Step 700

    700

    #765952

    oklch(49.2% 0.04 33.9)

  9. Step 800

    800

    #604943

    oklch(42.8% 0.033 35.1)

  10. Step 900

    900

    #4E3D39

    oklch(37.7% 0.025 33.5)

  11. Step 950

    950

    #2E2421

    oklch(27.1% 0.016 37.3)

Export this scale for Tailwind in the Tailwind colors tool

#DED1CE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D2CE0.014
Deuteranopia (no green cones)#D7D5CE0.014
Tritanopia (no blue cones)#E2CFD00.009
Achromatopsia (no color)#D4D4D40.015

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED1CE

    #DED1CE

    oklch(87% 0.015 33.1)

  • #CAD7DA

    #CAD7DA

    oklch(87% 0.015 213.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED1CE

    #DED1CE

    oklch(87% 0.015 33.1)

  • #DED0D3

    #DED0D3

    oklch(87% 0.016 2.7)

  • #DCD2CA

    #DCD2CA

    oklch(87% 0.016 61.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED1CE

    #DED1CE

    oklch(87% 0.015 33.1)

  • #CAD8D5

    #CAD8D5

    oklch(87.1% 0.016 181.7)

  • #CCD6DE

    #CCD6DE

    oklch(87.1% 0.016 241.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED1CE

    #DED1CE

    oklch(87% 0.015 33.1)

  • #CDD7D0

    #CDD7D0

    oklch(87% 0.014 155.6)

  • #D1D4DF

    #D1D4DF

    oklch(87.1% 0.015 273.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED1CE

    #DED1CE

    oklch(87% 0.015 33.1)

  • #D2D6CB

    #D2D6CB

    oklch(87% 0.016 123.1)

  • #CAD7DA

    #CAD7DA

    oklch(87% 0.015 213.1)

  • #D6D2DD

    #D6D2DD

    oklch(87% 0.016 302.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED1CE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED1CE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.