#DED1BB

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.033 81), rgb(222, 209, 187).

Aa

Black text reads best on this color (13.94:1).

About this color

#DED1BB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.033 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.94:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.94:1
White text1.50:1

Values

HEX#DED1BB
RGBrgb(222, 209, 187)
HSLhsl(38, 35%, 80%)
OKLCHoklch(86.5% 0.033 81)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED1BB 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #DED1BB 13.94:1 AAA Lc 80.1 Fine for body text
#DED1BB text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#DED1BB text on black 13.94:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E1

    oklch(93.6% 0.012 79.8)

  3. Step 200

    200 (this color)

    #DED1BB

    oklch(86.5% 0.033 81)

  4. Step 300

    300

    #CFBEA2

    oklch(80.8% 0.043 80.3)

  5. Step 400

    400

    #B69D70

    oklch(70.7% 0.068 81.9)

  6. Step 500

    500

    #A48449

    oklch(63.1% 0.087 81.4)

  7. Step 600

    600

    #8F6D2A

    oklch(55.6% 0.094 81.4)

  8. Step 700

    700

    #7A5B1C

    oklch(49.1% 0.088 81.3)

  9. Step 800

    800

    #634A1A

    oklch(42.6% 0.072 80.7)

  10. Step 900

    900

    #513E1C

    oklch(37.7% 0.056 80.2)

  11. Step 950

    950

    #2F2511

    oklch(27.1% 0.036 83.5)

Export this scale for Tailwind in the Tailwind colors tool

#DED1BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BA0.010
Deuteranopia (no green cones)#DAD4BC0.009
Tritanopia (no blue cones)#E4CDCB0.029
Achromatopsia (no color)#D2D2D20.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED1BB

    #DED1BB

    oklch(86.5% 0.033 81)

  • #C7D3E9

    #C7D3E9

    oklch(86.5% 0.033 262.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED1BB

    #DED1BB

    oklch(86.5% 0.033 81)

  • #E5CDC0

    #E5CDC0

    oklch(86.5% 0.032 50.4)

  • #D3D5BD

    #D3D5BD

    oklch(86.5% 0.032 110.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED1BB

    #DED1BB

    oklch(86.5% 0.033 81)

  • #BED7E5

    #BED7E5

    oklch(86.5% 0.033 232.3)

  • #D2CFE7

    #D2CFE7

    oklch(86.4% 0.033 291.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED1BB

    #DED1BB

    oklch(86.5% 0.033 81)

  • #BBDADC

    #BBDADC

    oklch(86.6% 0.033 201.3)

  • #DDCCE0

    #DDCCE0

    oklch(86.5% 0.033 321.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED1BB

    #DED1BB

    oklch(86.5% 0.033 81)

  • #BEDAD0

    #BEDAD0

    oklch(86.5% 0.033 172)

  • #C7D3E9

    #C7D3E9

    oklch(86.5% 0.033 262.7)

  • #E5CAD5

    #E5CAD5

    oklch(86.5% 0.034 351.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED1BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED1BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.