#DED1B3

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.043 87.4), rgb(222, 209, 179).

Aa

Black text reads best on this color (13.87:1).

About this color

#DED1B3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.043 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.007 away. Black text reads best on it, at 13.87:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.87:1
White text1.51:1

Values

HEX#DED1B3
RGBrgb(222, 209, 179)
HSLhsl(42, 39%, 79%)
OKLCHoklch(86.3% 0.043 87.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED1B3 1.51:1 Fails Lc -27.1 Dividers and decoration only
Black text on #DED1B3 13.87:1 AAA Lc 79.8 Fine for body text
#DED1B3 text on white 1.51:1 Fails Lc 23.9 Dividers and decoration only
#DED1B3 text on black 13.87:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DE

    oklch(93.5% 0.016 86.4)

  3. Step 200

    200 (this color)

    #DED1B3

    oklch(86.3% 0.043 87.4)

  4. Step 300

    300

    #D0BF99

    oklch(80.9% 0.054 86.7)

  5. Step 400

    400

    #B89D5F

    oklch(70.6% 0.087 86.7)

  6. Step 500

    500

    #A6852B

    oklch(63.2% 0.112 88)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F07

    oklch(37.8% 0.073 88)

  11. Step 950

    950

    #302508

    oklch(27.1% 0.046 87.8)

Export this scale for Tailwind in the Tailwind colors tool

#DED1B3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D0B10.009
Deuteranopia (no green cones)#DCD3B40.005
Tritanopia (no blue cones)#E6CCC90.039
Achromatopsia (no color)#D2D2D20.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED1B3

    #DED1B3

    oklch(86.3% 0.043 87.4)

  • #C6D2EF

    #C6D2EF

    oklch(86.4% 0.042 267.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED1B3

    #DED1B3

    oklch(86.3% 0.043 87.4)

  • #E9CCB7

    #E9CCB7

    oklch(86.4% 0.043 58)

  • #CFD6B7

    #CFD6B7

    oklch(86.2% 0.042 117.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED1B3

    #DED1B3

    oklch(86.3% 0.043 87.4)

  • #B9D7EB

    #B9D7EB

    oklch(86.4% 0.042 237.2)

  • #D5CDEB

    #D5CDEB

    oklch(86.4% 0.042 297.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED1B3

    #DED1B3

    oklch(86.3% 0.043 87.4)

  • #B3DBE0

    #B3DBE0

    oklch(86.4% 0.042 205.7)

  • #E2C9E1

    #E2C9E1

    oklch(86.4% 0.042 327.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED1B3

    #DED1B3

    oklch(86.3% 0.043 87.4)

  • #B5DCD2

    #B5DCD2

    oklch(86.4% 0.043 177.9)

  • #C6D2EF

    #C6D2EF

    oklch(86.4% 0.042 267.6)

  • #EBC7D2

    #EBC7D2

    oklch(86.4% 0.043 357.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED1B3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED1B3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.