#DED1A1

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.065 94.7), rgb(222, 209, 161).

Aa

Black text reads best on this color (13.74:1).

About this color

#DED1A1 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.065 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.74:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.74:1
White text1.52:1

Values

HEX#DED1A1
RGBrgb(222, 209, 161)
HSLhsl(47, 48%, 75%)
OKLCHoklch(85.9% 0.065 94.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED1A1 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #DED1A1 13.74:1 AAA Lc 79.3 Fine for body text
#DED1A1 text on white 1.52:1 Fails Lc 24.5 Dividers and decoration only
#DED1A1 text on black 13.74:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #EFEAD8

    oklch(93.6% 0.024 94.1)

  3. Step 200

    200 (this color)

    #DED1A1

    oklch(85.9% 0.065 94.7)

  4. Step 300

    300

    #D1C082

    oklch(80.8% 0.083 94.6)

  5. Step 400

    400

    #BB9F28

    oklch(70.8% 0.133 94.9)

  6. Step 500

    500

    #A28700

    oklch(63% 0.129 94.8)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DED1A1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCE9E0.009
Deuteranopia (no green cones)#DFD3A30.005
Tritanopia (no blue cones)#E8CAC40.058
Achromatopsia (no color)#D1D1D10.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED1A1

    #DED1A1

    oklch(85.9% 0.065 94.7)

  • #C4CEFC

    #C4CEFC

    oklch(85.9% 0.065 275.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED1A1

    #DED1A1

    oklch(85.9% 0.065 94.7)

  • #EFC9A5

    #EFC9A5

    oklch(86% 0.064 65.3)

  • #C7D9AB

    #C7D9AB

    oklch(86% 0.065 125.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED1A1

    #DED1A1

    oklch(85.9% 0.065 94.7)

  • #AED6F9

    #AED6F9

    oklch(85.9% 0.065 245.1)

  • #DAC7F4

    #DAC7F4

    oklch(86% 0.065 304.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED1A1

    #DED1A1

    oklch(85.9% 0.065 94.7)

  • #A0DCEB

    #A0DCEB

    oklch(85.9% 0.064 214.9)

  • #ECC1E2

    #ECC1E2

    oklch(85.8% 0.065 334.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED1A1

    #DED1A1

    oklch(85.9% 0.065 94.7)

  • #A1DFD6

    #A1DFD6

    oklch(85.9% 0.064 184.9)

  • #C4CEFC

    #C4CEFC

    oklch(85.9% 0.065 275.4)

  • #F7C0CB

    #F7C0CB

    oklch(86% 0.064 5.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED1A1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED1A1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.