#DECFB6

Closest named color: Pale Oak (#DBCFB0). oklch(86% 0.038 80.6), rgb(222, 207, 182).

Aa

Black text reads best on this color (13.70:1).

About this color

#DECFB6 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.038 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.009 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#DECFB6
RGBrgb(222, 207, 182)
HSLhsl(37, 38%, 79%)
OKLCHoklch(86% 0.038 80.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECFB6 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #DECFB6 13.70:1 AAA Lc 79.1 Fine for body text
#DECFB6 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#DECFB6 text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #DECFB6

    oklch(86% 0.038 80.6)

  4. Step 300

    300

    #D1BE9E

    oklch(80.9% 0.048 80.7)

  5. Step 400

    400

    #BA9C68

    oklch(70.8% 0.078 80.7)

  6. Step 500

    500

    #A8833D

    oklch(63.1% 0.099 81.2)

  7. Step 600

    600

    #936B17

    oklch(55.5% 0.107 80.5)

  8. Step 700

    700

    #7E5905

    oklch(49.1% 0.1 79.9)

  9. Step 800

    800

    #66490C

    oklch(42.6% 0.082 80.4)

  10. Step 900

    900

    #533D14

    oklch(37.6% 0.064 79.9)

  11. Step 950

    950

    #31240D

    oklch(27% 0.041 79.8)

Export this scale for Tailwind in the Tailwind colors tool

#DECFB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CFB50.011
Deuteranopia (no green cones)#DAD2B70.009
Tritanopia (no blue cones)#E5CAC80.033
Achromatopsia (no color)#D1D1D10.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECFB6

    #DECFB6

    oklch(86% 0.038 80.6)

  • #C3D2EA

    #C3D2EA

    oklch(86% 0.037 259.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECFB6

    #DECFB6

    oklch(86% 0.038 80.6)

  • #E6CBBB

    #E6CBBB

    oklch(86% 0.038 52.6)

  • #D2D4B8

    #D2D4B8

    oklch(86.1% 0.038 110.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECFB6

    #DECFB6

    oklch(86% 0.038 80.6)

  • #B9D6E5

    #B9D6E5

    oklch(86% 0.037 230.3)

  • #D0CDE9

    #D0CDE9

    oklch(85.9% 0.039 290.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECFB6

    #DECFB6

    oklch(86% 0.038 80.6)

  • #B5D9DB

    #B5D9DB

    oklch(86% 0.038 200.6)

  • #DDCAE0

    #DDCAE0

    oklch(86.1% 0.036 321.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECFB6

    #DECFB6

    oklch(86% 0.038 80.6)

  • #BAD9CD

    #BAD9CD

    oklch(85.9% 0.037 170.1)

  • #C3D2EA

    #C3D2EA

    oklch(86% 0.037 259.8)

  • #E5C8D4

    #E5C8D4

    oklch(86.1% 0.036 351)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECFB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECFB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.