#DECFB1

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.043 84.6), rgb(222, 207, 177).

Aa

Black text reads best on this color (13.66:1).

About this color

#DECFB1 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.043 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.005 away. Black text reads best on it, at 13.66:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.66:1
White text1.53:1

Values

HEX#DECFB1
RGBrgb(222, 207, 177)
HSLhsl(40, 41%, 78%)
OKLCHoklch(85.9% 0.043 84.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECFB1 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #DECFB1 13.66:1 AAA Lc 79.0 Fine for body text
#DECFB1 text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#DECFB1 text on black 13.66:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200 (this color)

    #DECFB1

    oklch(85.9% 0.043 84.6)

  4. Step 300

    300

    #D1BE98

    oklch(80.8% 0.055 84.5)

  5. Step 400

    400

    #BB9C5D

    oklch(70.7% 0.09 84)

  6. Step 500

    500

    #A98328

    oklch(63.1% 0.114 84.9)

  7. Step 600

    600

    #926D00

    oklch(55.7% 0.114 85)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #543E05

    oklch(37.8% 0.074 84.8)

  11. Step 950

    950

    #312407

    oklch(26.9% 0.047 84.1)

Export this scale for Tailwind in the Tailwind colors tool

#DECFB1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAF0.011
Deuteranopia (no green cones)#DBD2B20.008
Tritanopia (no blue cones)#E6CAC70.039
Achromatopsia (no color)#D0D0D00.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECFB1

    #DECFB1

    oklch(85.9% 0.043 84.6)

  • #C3D1EE

    #C3D1EE

    oklch(85.9% 0.043 265)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECFB1

    #DECFB1

    oklch(85.9% 0.043 84.6)

  • #E8CAB6

    #E8CAB6

    oklch(85.9% 0.044 55.7)

  • #CFD4B4

    #CFD4B4

    oklch(85.8% 0.043 114.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECFB1

    #DECFB1

    oklch(85.9% 0.043 84.6)

  • #B6D6E9

    #B6D6E9

    oklch(85.9% 0.043 234.1)

  • #D2CCEB

    #D2CCEB

    oklch(86% 0.043 294.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECFB1

    #DECFB1

    oklch(85.9% 0.043 84.6)

  • #B0DADE

    #B0DADE

    oklch(86% 0.044 203.5)

  • #E0C7E1

    #E0C7E1

    oklch(85.8% 0.045 324.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECFB1

    #DECFB1

    oklch(85.9% 0.043 84.6)

  • #B4DACF

    #B4DACF

    oklch(85.8% 0.043 175.8)

  • #C3D1EE

    #C3D1EE

    oklch(85.9% 0.043 265)

  • #E9C5D2

    #E9C5D2

    oklch(85.8% 0.044 354.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECFB1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECFB1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.