#DECFA0

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.064 92.5), rgb(222, 207, 160).

Aa

Black text reads best on this color (13.53:1).

About this color

#DECFA0 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.064 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 13.53:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.064)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.53:1
White text1.55:1

Values

HEX#DECFA0
RGBrgb(222, 207, 160)
HSLhsl(45, 48%, 75%)
OKLCHoklch(85.5% 0.064 92.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECFA0 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DECFA0 13.53:1 AAA Lc 78.4 Fine for body text
#DECFA0 text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#DECFA0 text on black 13.53:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #EFEAD8

    oklch(93.6% 0.024 94.1)

  3. Step 200

    200 (this color)

    #DECFA0

    oklch(85.5% 0.064 92.5)

  4. Step 300

    300

    #D3C083

    oklch(81% 0.082 92.8)

  5. Step 400

    400

    #BD9D2A

    oklch(70.6% 0.131 92.4)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DECFA0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CD9D0.010
Deuteranopia (no green cones)#DDD1A10.005
Tritanopia (no blue cones)#E8C8C20.057
Achromatopsia (no color)#CFCFCF0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECFA0

    #DECFA0

    oklch(85.5% 0.064 92.5)

  • #C1CEFA

    #C1CEFA

    oklch(85.6% 0.063 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECFA0

    #DECFA0

    oklch(85.5% 0.064 92.5)

  • #EFC7A5

    #EFC7A5

    oklch(85.6% 0.064 62.2)

  • #C8D7A9

    #C8D7A9

    oklch(85.6% 0.064 122.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECFA0

    #DECFA0

    oklch(85.5% 0.064 92.5)

  • #ABD5F6

    #ABD5F6

    oklch(85.4% 0.064 242.2)

  • #D7C6F3

    #D7C6F3

    oklch(85.5% 0.064 302.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECFA0

    #DECFA0

    oklch(85.5% 0.064 92.5)

  • #9FDBE8

    #9FDBE8

    oklch(85.5% 0.064 212.6)

  • #EAC1E2

    #EAC1E2

    oklch(85.6% 0.064 332.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECFA0

    #DECFA0

    oklch(85.5% 0.064 92.5)

  • #A1DED3

    #A1DED3

    oklch(85.6% 0.064 182.4)

  • #C1CEFA

    #C1CEFA

    oklch(85.6% 0.063 272.1)

  • #F5BFCC

    #F5BFCC

    oklch(85.6% 0.064 2.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECFA0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECFA0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.