#DECF9E

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.066 93.1), rgb(222, 207, 158).

Aa

Black text reads best on this color (13.52:1).

About this color

#DECF9E is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.066 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.52:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.066)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.52:1
White text1.55:1

Values

HEX#DECF9E
RGBrgb(222, 207, 158)
HSLhsl(46, 49%, 75%)
OKLCHoklch(85.5% 0.066 93.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECF9E 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DECF9E 13.52:1 AAA Lc 78.4 Fine for body text
#DECF9E text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#DECF9E text on black 13.52:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #EFEAD8

    oklch(93.6% 0.024 94.1)

  3. Step 200

    200 (this color)

    #DECF9E

    oklch(85.5% 0.066 93.1)

  4. Step 300

    300

    #D3C080

    oklch(80.9% 0.085 93.5)

  5. Step 400

    400

    #BE9E20

    oklch(70.8% 0.137 93.3)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DECF9E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACD9B0.009
Deuteranopia (no green cones)#DED1A00.005
Tritanopia (no blue cones)#E8C7C20.061
Achromatopsia (no color)#CFCFCF0.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECF9E

    #DECF9E

    oklch(85.5% 0.066 93.1)

  • #C1CDFC

    #C1CDFC

    oklch(85.5% 0.067 273.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECF9E

    #DECF9E

    oklch(85.5% 0.066 93.1)

  • #EFC7A3

    #EFC7A3

    oklch(85.5% 0.066 63.8)

  • #C7D7A7

    #C7D7A7

    oklch(85.5% 0.066 122.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECF9E

    #DECF9E

    oklch(85.5% 0.066 93.1)

  • #AAD5F8

    #AAD5F8

    oklch(85.4% 0.067 243.2)

  • #D8C5F4

    #D8C5F4

    oklch(85.4% 0.067 303.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECF9E

    #DECF9E

    oklch(85.5% 0.066 93.1)

  • #9DDBE9

    #9DDBE9

    oklch(85.4% 0.066 213.2)

  • #EBC0E2

    #EBC0E2

    oklch(85.5% 0.066 333.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECF9E

    #DECF9E

    oklch(85.5% 0.066 93.1)

  • #9EDED3

    #9EDED3

    oklch(85.4% 0.067 182.9)

  • #C1CDFC

    #C1CDFC

    oklch(85.5% 0.067 273.7)

  • #F6BECB

    #F6BECB

    oklch(85.5% 0.066 3.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECF9E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECF9E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.