#DECEB6

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.037 78.1), rgb(222, 206, 182).

Aa

Black text reads best on this color (13.60:1).

About this color

#DECEB6 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.037 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.010 away. Black text reads best on it, at 13.60:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.60:1
White text1.54:1

Values

HEX#DECEB6
RGBrgb(222, 206, 182)
HSLhsl(36, 38%, 79%)
OKLCHoklch(85.8% 0.037 78.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECEB6 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #DECEB6 13.60:1 AAA Lc 78.7 Fine for body text
#DECEB6 text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#DECEB6 text on black 13.60:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #DECEB6

    oklch(85.8% 0.037 78.1)

  4. Step 300

    300

    #D2BD9F

    oklch(80.8% 0.047 76.7)

  5. Step 400

    400

    #BB9B6A

    oklch(70.7% 0.076 77.7)

  6. Step 500

    500

    #AA8240

    oklch(63.2% 0.097 78)

  7. Step 600

    600

    #956A1B

    oklch(55.5% 0.106 77.6)

  8. Step 700

    700

    #7F590B

    oklch(49.2% 0.098 78.5)

  9. Step 800

    800

    #67490F

    oklch(42.8% 0.081 78.8)

  10. Step 900

    900

    #543D16

    oklch(37.7% 0.063 77.8)

  11. Step 950

    950

    #31240E

    oklch(27% 0.04 78.9)

Export this scale for Tailwind in the Tailwind colors tool

#DECEB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB50.013
Deuteranopia (no green cones)#D9D2B70.012
Tritanopia (no blue cones)#E5C9C70.032
Achromatopsia (no color)#D0D0D00.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECEB6

    #DECEB6

    oklch(85.8% 0.037 78.1)

  • #C2D2E9

    #C2D2E9

    oklch(85.9% 0.036 257.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECEB6

    #DECEB6

    oklch(85.8% 0.037 78.1)

  • #E6CABC

    #E6CABC

    oklch(85.9% 0.037 48.3)

  • #D2D3B7

    #D2D3B7

    oklch(85.9% 0.038 108.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECEB6

    #DECEB6

    oklch(85.8% 0.037 78.1)

  • #B8D6E4

    #B8D6E4

    oklch(85.9% 0.037 227.7)

  • #CFCDE8

    #CFCDE8

    oklch(85.8% 0.037 289)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECEB6

    #DECEB6

    oklch(85.8% 0.037 78.1)

  • #B5D8D9

    #B5D8D9

    oklch(85.7% 0.037 198.6)

  • #DBC9E0

    #DBC9E0

    oklch(85.8% 0.037 318.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECEB6

    #DECEB6

    oklch(85.8% 0.037 78.1)

  • #BAD9CC

    #BAD9CC

    oklch(85.9% 0.037 168.2)

  • #C2D2E9

    #C2D2E9

    oklch(85.9% 0.036 257.4)

  • #E4C7D5

    #E4C7D5

    oklch(85.8% 0.037 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECEB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECEB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.