#DECEB5

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.038 79.1), rgb(222, 206, 181).

Aa

Black text reads best on this color (13.60:1).

About this color

#DECEB5 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.038 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.009 away. Black text reads best on it, at 13.60:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.60:1
White text1.54:1

Values

HEX#DECEB5
RGBrgb(222, 206, 181)
HSLhsl(37, 38%, 79%)
OKLCHoklch(85.8% 0.038 79.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECEB5 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #DECEB5 13.60:1 AAA Lc 78.7 Fine for body text
#DECEB5 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#DECEB5 text on black 13.60:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #DECEB5

    oklch(85.8% 0.038 79.1)

  4. Step 300

    300

    #D2BE9E

    oklch(81% 0.049 79.5)

  5. Step 400

    400

    #BB9B68

    oklch(70.7% 0.078 78.6)

  6. Step 500

    500

    #AA823C

    oklch(63.1% 0.1 79.2)

  7. Step 600

    600

    #956B14

    oklch(55.7% 0.109 79.6)

  8. Step 700

    700

    #7F5902

    oklch(49.2% 0.101 79.5)

  9. Step 800

    800

    #67490A

    oklch(42.7% 0.084 79.8)

  10. Step 900

    900

    #543D13

    oklch(37.7% 0.065 79.2)

  11. Step 950

    950

    #31240D

    oklch(27% 0.041 79.8)

Export this scale for Tailwind in the Tailwind colors tool

#DECEB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB30.013
Deuteranopia (no green cones)#D9D2B60.012
Tritanopia (no blue cones)#E5C9C70.034
Achromatopsia (no color)#D0D0D00.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECEB5

    #DECEB5

    oklch(85.8% 0.038 79.1)

  • #C2D1EA

    #C2D1EA

    oklch(85.7% 0.038 260.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECEB5

    #DECEB5

    oklch(85.8% 0.038 79.1)

  • #E6CABB

    #E6CABB

    oklch(85.9% 0.038 50)

  • #D2D3B7

    #D2D3B7

    oklch(85.9% 0.038 108.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECEB5

    #DECEB5

    oklch(85.8% 0.038 79.1)

  • #B8D6E5

    #B8D6E5

    oklch(85.9% 0.038 229.4)

  • #CFCDE8

    #CFCDE8

    oklch(85.8% 0.037 289)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECEB5

    #DECEB5

    oklch(85.8% 0.038 79.1)

  • #B4D8DA

    #B4D8DA

    oklch(85.7% 0.038 200.6)

  • #DCC9E1

    #DCC9E1

    oklch(85.9% 0.039 319.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECEB5

    #DECEB5

    oklch(85.8% 0.038 79.1)

  • #B9D9CC

    #B9D9CC

    oklch(85.8% 0.038 168.9)

  • #C2D1EA

    #C2D1EA

    oklch(85.7% 0.038 260.7)

  • #E5C7D4

    #E5C7D4

    oklch(85.9% 0.038 349.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECEB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECEB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.