#DECDC8

Closest named color: Light Gray (#D3D3D3). oklch(86.1% 0.02 37), rgb(222, 205, 200).

Aa

Black text reads best on this color (13.67:1).

About this color

#DECDC8 is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.021 away. Black text reads best on it, at 13.67:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.67:1
White text1.53:1

Values

HEX#DECDC8
RGBrgb(222, 205, 200)
HSLhsl(14, 25%, 83%)
OKLCHoklch(86.1% 0.02 37)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECDC8 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #DECDC8 13.67:1 AAA Lc 79.0 Fine for body text
#DECDC8 text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#DECDC8 text on black 13.67:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F4

    oklch(97.2% 0.003 39.5)

  2. Step 100

    100

    #EFE8E6

    oklch(93.6% 0.008 36.6)

  3. Step 200

    200 (this color)

    #DECDC8

    oklch(86.1% 0.02 37)

  4. Step 300

    300

    #D1BBB5

    oklch(80.9% 0.027 35.7)

  5. Step 400

    400

    #B9988E

    oklch(70.7% 0.042 37.5)

  6. Step 500

    500

    #A77F73

    oklch(63.2% 0.053 37.4)

  7. Step 600

    600

    #92685B

    oklch(55.7% 0.058 37.9)

  8. Step 700

    700

    #7C564B

    oklch(49.1% 0.054 36.8)

  9. Step 800

    800

    #65463E

    oklch(42.6% 0.045 35)

  10. Step 900

    900

    #523B34

    oklch(37.6% 0.035 37.6)

  11. Step 950

    950

    #30231F

    oklch(27% 0.021 37.8)

Export this scale for Tailwind in the Tailwind colors tool

#DECDC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CFC80.018
Deuteranopia (no green cones)#D5D2C80.017
Tritanopia (no blue cones)#E3CBCC0.011
Achromatopsia (no color)#D0D0D00.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECDC8

    #DECDC8

    oklch(86.1% 0.02 37)

  • #C3D5DA

    #C3D5DA

    oklch(86.1% 0.021 216.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECDC8

    #DECDC8

    oklch(86.1% 0.02 37)

  • #DECCCF

    #DECCCF

    oklch(86.1% 0.02 6.1)

  • #DBCFC4

    #DBCFC4

    oklch(86.1% 0.02 65.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECDC8

    #DECDC8

    oklch(86.1% 0.02 37)

  • #C3D6D3

    #C3D6D3

    oklch(86.1% 0.021 185.4)

  • #C7D3DE

    #C7D3DE

    oklch(86.1% 0.02 245.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECDC8

    #DECDC8

    oklch(86.1% 0.02 37)

  • #C7D5CC

    #C7D5CC

    oklch(86% 0.019 157.8)

  • #CDD0DF

    #CDD0DF

    oklch(86% 0.021 276.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECDC8

    #DECDC8

    oklch(86.1% 0.02 37)

  • #CED4C6

    #CED4C6

    oklch(86.1% 0.02 125.9)

  • #C3D5DA

    #C3D5DA

    oklch(86.1% 0.021 216.2)

  • #D5CEDC

    #D5CEDC

    oklch(86.1% 0.021 308.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECDC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECDC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.