#DECDB3

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.04 78.5), rgb(222, 205, 179).

Aa

Black text reads best on this color (13.48:1).

About this color

#DECDB3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.040 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.009 away. Black text reads best on it, at 13.48:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.48:1
White text1.55:1

Values

HEX#DECDB3
RGBrgb(222, 205, 179)
HSLhsl(36, 39%, 79%)
OKLCHoklch(85.5% 0.04 78.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECDB3 1.55:1 Fails Lc -28.9 Dividers and decoration only
Black text on #DECDB3 13.48:1 AAA Lc 78.2 Fine for body text
#DECDB3 text on white 1.55:1 Fails Lc 25.5 Dividers and decoration only
#DECDB3 text on black 13.48:1 AAA Lc -77.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200 (this color)

    #DECDB3

    oklch(85.5% 0.04 78.5)

  4. Step 300

    300

    #D3BD9C

    oklch(80.9% 0.051 77.9)

  5. Step 400

    400

    #BD9B65

    oklch(70.8% 0.082 78.4)

  6. Step 500

    500

    #AC8137

    oklch(63.1% 0.105 78.3)

  7. Step 600

    600

    #976A07

    oklch(55.7% 0.114 78.7)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694803

    oklch(42.7% 0.088 78.1)

  10. Step 900

    900

    #553D10

    oklch(37.8% 0.068 79.2)

  11. Step 950

    950

    #32240B

    oklch(27.1% 0.044 79.5)

Export this scale for Tailwind in the Tailwind colors tool

#DECDB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB10.015
Deuteranopia (no green cones)#D9D1B40.012
Tritanopia (no blue cones)#E6C8C60.035
Achromatopsia (no color)#CFCFCF0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECDB3

    #DECDB3

    oklch(85.5% 0.04 78.5)

  • #C0D1EA

    #C0D1EA

    oklch(85.6% 0.039 257.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECDB3

    #DECDB3

    oklch(85.5% 0.04 78.5)

  • #E6C8B9

    #E6C8B9

    oklch(85.4% 0.04 48.2)

  • #D1D2B4

    #D1D2B4

    oklch(85.5% 0.04 108.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECDB3

    #DECDB3

    oklch(85.5% 0.04 78.5)

  • #B6D5E4

    #B6D5E4

    oklch(85.5% 0.039 228.6)

  • #CECCE9

    #CECCE9

    oklch(85.6% 0.04 288.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECDB3

    #DECDB3

    oklch(85.5% 0.04 78.5)

  • #B2D8D9

    #B2D8D9

    oklch(85.5% 0.04 198.4)

  • #DBC8E1

    #DBC8E1

    oklch(85.6% 0.04 318)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECDB3

    #DECDB3

    oklch(85.5% 0.04 78.5)

  • #B7D8CB

    #B7D8CB

    oklch(85.4% 0.039 169.6)

  • #C0D1EA

    #C0D1EA

    oklch(85.6% 0.039 257.9)

  • #E5C5D4

    #E5C5D4

    oklch(85.5% 0.041 348)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECDB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECDB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.