#DECCC0

Closest named color: Pale Oak (#DBCFB0). oklch(85.7% 0.026 56), rgb(222, 204, 192).

Aa

Black text reads best on this color (13.50:1).

About this color

#DECCC0 is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.50:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.50:1
White text1.55:1

Values

HEX#DECCC0
RGBrgb(222, 204, 192)
HSLhsl(24, 31%, 81%)
OKLCHoklch(85.7% 0.026 56)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECCC0 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #DECCC0 13.50:1 AAA Lc 78.3 Fine for body text
#DECCC0 text on white 1.55:1 Fails Lc 25.5 Dividers and decoration only
#DECCC0 text on black 13.50:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E4

    oklch(93.5% 0.009 52.1)

  3. Step 200

    200 (this color)

    #DECCC0

    oklch(85.7% 0.026 56)

  4. Step 300

    300

    #D2BCAC

    oklch(80.9% 0.033 58.3)

  5. Step 400

    400

    #BB9881

    oklch(70.6% 0.053 55)

  6. Step 500

    500

    #AA7F61

    oklch(63.1% 0.068 56)

  7. Step 600

    600

    #956847

    oklch(55.6% 0.075 56.8)

  8. Step 700

    700

    #7F5639

    oklch(49.1% 0.069 55.6)

  9. Step 800

    800

    #67472F

    oklch(42.7% 0.057 57.4)

  10. Step 900

    900

    #543B2A

    oklch(37.6% 0.045 55.1)

  11. Step 950

    950

    #312319

    oklch(27% 0.028 56.8)

Export this scale for Tailwind in the Tailwind colors tool

#DECCC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CDBF0.018
Deuteranopia (no green cones)#D5D1C00.017
Tritanopia (no blue cones)#E4C9C90.019
Achromatopsia (no color)#CFCFCF0.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECCC0

    #DECCC0

    oklch(85.7% 0.026 56)

  • #C1D3DF

    #C1D3DF

    oklch(85.7% 0.026 236.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECCC0

    #DECCC0

    oklch(85.7% 0.026 56)

  • #E1CAC7

    #E1CAC7

    oklch(85.7% 0.026 26.6)

  • #D7CFBD

    #D7CFBD

    oklch(85.6% 0.026 86.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECCC0

    #DECCC0

    oklch(85.7% 0.026 56)

  • #BDD5D8

    #BDD5D8

    oklch(85.6% 0.026 205.8)

  • #C8D0E2

    #C8D0E2

    oklch(85.7% 0.026 266.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECCC0

    #DECCC0

    oklch(85.7% 0.026 56)

  • #BFD6CF

    #BFD6CF

    oklch(85.7% 0.026 175.5)

  • #D1CDE0

    #D1CDE0

    oklch(85.7% 0.026 295.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECCC0

    #DECCC0

    oklch(85.7% 0.026 56)

  • #C6D5C6

    #C6D5C6

    oklch(85.7% 0.026 145.3)

  • #C1D3DF

    #C1D3DF

    oklch(85.7% 0.026 236.9)

  • #D9CAD9

    #D9CAD9

    oklch(85.6% 0.026 325.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECCC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECCC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.