#DECBB9

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.032 65.8), rgb(222, 203, 185).

Aa

Black text reads best on this color (13.34:1).

About this color

#DECBB9 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.032 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 13.34:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.34:1
White text1.57:1

Values

HEX#DECBB9
RGBrgb(222, 203, 185)
HSLhsl(29, 36%, 80%)
OKLCHoklch(85.3% 0.032 65.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECBB9 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #DECBB9 13.34:1 AAA Lc 77.6 Fine for body text
#DECBB9 text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#DECBB9 text on black 13.34:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #DECBB9

    oklch(85.3% 0.032 65.8)

  4. Step 300

    300

    #D4BCA5

    oklch(81% 0.042 66)

  5. Step 400

    400

    #BE9974

    oklch(70.8% 0.067 66.4)

  6. Step 500

    500

    #AD7F50

    oklch(63.1% 0.085 65.8)

  7. Step 600

    600

    #986733

    oklch(55.5% 0.093 65.4)

  8. Step 700

    700

    #825625

    oklch(49.2% 0.087 66.1)

  9. Step 800

    800

    #694621

    oklch(42.6% 0.071 65.3)

  10. Step 900

    900

    #563B20

    oklch(37.7% 0.056 64.7)

  11. Step 950

    950

    #322313

    oklch(27% 0.035 67.2)

Export this scale for Tailwind in the Tailwind colors tool

#DECBB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CCB80.018
Deuteranopia (no green cones)#D6D0B90.016
Tritanopia (no blue cones)#E5C7C60.026
Achromatopsia (no color)#CECECE0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECBB9

    #DECBB9

    oklch(85.3% 0.032 65.8)

  • #BED1E3

    #BED1E3

    oklch(85.2% 0.032 246.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECBB9

    #DECBB9

    oklch(85.3% 0.032 65.8)

  • #E3C8C0

    #E3C8C0

    oklch(85.3% 0.033 37.1)

  • #D5CFB7

    #D5CFB7

    oklch(85.3% 0.033 95.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECBB9

    #DECBB9

    oklch(85.3% 0.032 65.8)

  • #B8D5DC

    #B8D5DC

    oklch(85.4% 0.032 213.9)

  • #C8CDE5

    #C8CDE5

    oklch(85.2% 0.034 276.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECBB9

    #DECBB9

    oklch(85.3% 0.032 65.8)

  • #B8D6D2

    #B8D6D2

    oklch(85.3% 0.032 186.8)

  • #D4CAE0

    #D4CAE0

    oklch(85.4% 0.032 306.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECBB9

    #DECBB9

    oklch(85.3% 0.032 65.8)

  • #BFD5C6

    #BFD5C6

    oklch(85.2% 0.031 155.9)

  • #BED1E3

    #BED1E3

    oklch(85.2% 0.032 246.7)

  • #DDC7D7

    #DDC7D7

    oklch(85.3% 0.033 335.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECBB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECBB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.