#DECABA

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.031 61.1), rgb(222, 202, 186).

Aa

Black text reads best on this color (13.26:1).

About this color

#DECABA is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.031 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.26:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.26:1
White text1.58:1

Values

HEX#DECABA
RGBrgb(222, 202, 186)
HSLhsl(27, 35%, 80%)
OKLCHoklch(85.1% 0.031 61.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECABA 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #DECABA 13.26:1 AAA Lc 77.3 Fine for body text
#DECABA text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#DECABA text on black 13.26:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #DECABA

    oklch(85.1% 0.031 61.1)

  4. Step 300

    300

    #D5BBA7

    oklch(80.9% 0.041 59.7)

  5. Step 400

    400

    #BF9878

    oklch(70.8% 0.064 60.9)

  6. Step 500

    500

    #AE7E55

    oklch(63.1% 0.082 61)

  7. Step 600

    600

    #996639

    oklch(55.5% 0.09 60.7)

  8. Step 700

    700

    #83552B

    oklch(49.2% 0.084 61.2)

  9. Step 800

    800

    #6A4625

    oklch(42.8% 0.069 61.8)

  10. Step 900

    900

    #563B23

    oklch(37.7% 0.053 61.8)

  11. Step 950

    950

    #332315

    oklch(27.2% 0.034 61.8)

Export this scale for Tailwind in the Tailwind colors tool

#DECABA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CBB90.020
Deuteranopia (no green cones)#D5CFBA0.017
Tritanopia (no blue cones)#E5C6C50.024
Achromatopsia (no color)#CDCDCD0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECABA

    #DECABA

    oklch(85.1% 0.031 61.1)

  • #BDD1E1

    #BDD1E1

    oklch(85.1% 0.031 242.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECABA

    #DECABA

    oklch(85.1% 0.031 61.1)

  • #E2C7C2

    #E2C7C2

    oklch(85.1% 0.031 30.2)

  • #D6CEB8

    #D6CEB8

    oklch(85.2% 0.031 90.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECABA

    #DECABA

    oklch(85.1% 0.031 61.1)

  • #B8D4DA

    #B8D4DA

    oklch(85.1% 0.031 212.1)

  • #C6CEE3

    #C6CEE3

    oklch(85.2% 0.03 269.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECABA

    #DECABA

    oklch(85.1% 0.031 61.1)

  • #B9D5CF

    #B9D5CF

    oklch(85.1% 0.031 181.2)

  • #D1CAE0

    #D1CAE0

    oklch(85.1% 0.031 300.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECABA

    #DECABA

    oklch(85.1% 0.031 61.1)

  • #C0D4C4

    #C0D4C4

    oklch(85% 0.031 151.5)

  • #BDD1E1

    #BDD1E1

    oklch(85.1% 0.031 242.1)

  • #DBC7D8

    #DBC7D8

    oklch(85.1% 0.032 330.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECABA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECABA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.