#DECAB3

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.038 71.2), rgb(222, 202, 179).

Aa

Black text reads best on this color (13.20:1).

About this color

#DECAB3 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.038 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.20:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.20:1
White text1.59:1

Values

HEX#DECAB3
RGBrgb(222, 202, 179)
HSLhsl(32, 39%, 79%)
OKLCHoklch(85% 0.038 71.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECAB3 1.59:1 Fails Lc -30.2 Non-text elements, placeholder text
Black text on #DECAB3 13.20:1 AAA Lc 77.1 Fine for body text
#DECAB3 text on white 1.59:1 Fails Lc 26.7 Dividers and decoration only
#DECAB3 text on black 13.20:1 AAA Lc -76.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E0

    oklch(93.5% 0.014 67.7)

  3. Step 200

    200 (this color)

    #DECAB3

    oklch(85% 0.038 71.2)

  4. Step 300

    300

    #D5BC9E

    oklch(80.9% 0.05 72.1)

  5. Step 400

    400

    #C09969

    oklch(70.8% 0.079 71.8)

  6. Step 500

    500

    #B07E3F

    oklch(63.1% 0.101 70.4)

  7. Step 600

    600

    #9B671A

    oklch(55.6% 0.11 71.3)

  8. Step 700

    700

    #84550A

    oklch(49% 0.102 71.1)

  9. Step 800

    800

    #6B460E

    oklch(42.6% 0.084 71.7)

  10. Step 900

    900

    #573B15

    oklch(37.6% 0.066 71.5)

  11. Step 950

    950

    #33230E

    oklch(27% 0.041 72)

Export this scale for Tailwind in the Tailwind colors tool

#DECAB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CAB20.019
Deuteranopia (no green cones)#D6CFB30.017
Tritanopia (no blue cones)#E6C5C30.032
Achromatopsia (no color)#CDCDCD0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECAB3

    #DECAB3

    oklch(85% 0.038 71.2)

  • #BCD0E7

    #BCD0E7

    oklch(85% 0.039 251.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECAB3

    #DECAB3

    oklch(85% 0.038 71.2)

  • #E5C6BB

    #E5C6BB

    oklch(85% 0.038 40.5)

  • #D3CFB3

    #D3CFB3

    oklch(85% 0.038 100.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECAB3

    #DECAB3

    oklch(85% 0.038 71.2)

  • #B3D4E0

    #B3D4E0

    oklch(85% 0.039 221.8)

  • #C9CBE7

    #C9CBE7

    oklch(84.9% 0.039 282.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECAB3

    #DECAB3

    oklch(85% 0.038 71.2)

  • #B2D6D4

    #B2D6D4

    oklch(85% 0.038 192.3)

  • #D6C7E1

    #D6C7E1

    oklch(85% 0.039 311.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECAB3

    #DECAB3

    oklch(85% 0.038 71.2)

  • #B9D6C6

    #B9D6C6

    oklch(85% 0.038 161.4)

  • #BCD0E7

    #BCD0E7

    oklch(85% 0.039 251.9)

  • #E0C4D5

    #E0C4D5

    oklch(84.9% 0.039 340.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECAB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECAB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.