#DECAA1

Closest named color: Pale Oak (#DBCFB0). oklch(84.5% 0.059 85), rgb(222, 202, 161).

Aa

Black text reads best on this color (13.06:1).

About this color

#DECAA1 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.059 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 13.06:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.06:1
White text1.60:1

Values

HEX#DECAA1
RGBrgb(222, 202, 161)
HSLhsl(40, 48%, 75%)
OKLCHoklch(84.5% 0.059 85)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECAA1 1.60:1 Fails Lc -30.8 Non-text elements, placeholder text
Black text on #DECAA1 13.06:1 AAA Lc 76.5 Fine for body text
#DECAA1 text on white 1.60:1 Fails Lc 27.3 Dividers and decoration only
#DECAA1 text on black 13.06:1 AAA Lc -75.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200

    #E3D8C1

    oklch(88.5% 0.033 85.5)

  4. Step 300

    300 (this color)

    #DECAA1

    oklch(84.5% 0.059 85)

  5. Step 400

    400

    #BC9C59

    oklch(70.7% 0.094 84.5)

  6. Step 500

    500

    #AB831E

    oklch(63.2% 0.12 85)

  7. Step 600

    600

    #926D00

    oklch(55.7% 0.114 85)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #312405

    oklch(26.9% 0.049 85.4)

Export this scale for Tailwind in the Tailwind colors tool

#DECAA1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C99E0.016
Deuteranopia (no green cones)#D9CEA20.012
Tritanopia (no blue cones)#E8C3BF0.052
Achromatopsia (no color)#CCCCCC0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECAA1

    #DECAA1

    oklch(84.5% 0.059 85)

  • #BACCF4

    #BACCF4

    oklch(84.5% 0.059 266.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECAA1

    #DECAA1

    oklch(84.5% 0.059 85)

  • #EBC3A8

    #EBC3A8

    oklch(84.5% 0.059 55.8)

  • #CAD1A6

    #CAD1A6

    oklch(84.4% 0.058 115.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECAA1

    #DECAA1

    oklch(84.5% 0.059 85)

  • #A8D3EE

    #A8D3EE

    oklch(84.5% 0.059 236)

  • #CEC5EF

    #CEC5EF

    oklch(84.4% 0.059 294.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECAA1

    #DECAA1

    oklch(84.5% 0.059 85)

  • #9FD8DF

    #9FD8DF

    oklch(84.6% 0.059 205.6)

  • #E1C0E2

    #E1C0E2

    oklch(84.6% 0.059 325.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECAA1

    #DECAA1

    oklch(84.5% 0.059 85)

  • #A4D9CA

    #A4D9CA

    oklch(84.4% 0.059 175.5)

  • #BACCF4

    #BACCF4

    oklch(84.5% 0.059 266.1)

  • #EDBDCE

    #EDBDCE

    oklch(84.6% 0.059 355.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECAA1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECAA1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.